Senior Online Engineer

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Company Description

Ubisoft’s 20,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Job Description

Do you have what it takes to join Ubisoft’s award-winning multiplayer powerhouse Red Storm Entertainment? Red Storm has an exciting opportunity for a talented and highly motivated Senior Online Engineer to join our Tom Clancy’s The Division Heartland team. If you are a proven online engineer, with a passion for multiplayer games, and thrive in a collaborative, fast-paced environment this may be the position for you!

Qualifications

Responsibilities:

  • Primary responsibility will be programming a variety of game related features for AAA multiplayer online games encompassing elements such as: matchmaking/leaderboards, online persistence, community features and social media integration, data and statistics, anti-cheat, infrastructure design/implementation, live operations management, and optimizations.
  • Required Experience:
  • B.S. in Computer Science, Engineering, Mathematics or equivalent.
  • 5+ years Online /Multiplayer Programmer experience on a high-profile title or titles for consoles and/or PC.
  • Must have shipped at least one multiplayer console title, AAA a plus.
  • Strong C/C++ software engineering skills. Python, SQL, Java, or C# a plus
  • Implementation experience and strong knowledge of modular architecture, event-driven architecture, software design patterns, service development and object-oriented design.
  • Experience implementing networked gameplay and dealing with bandwidth and latency issues
  • Experience with the implementation and requirements of client-server and peer-to-peer networking models
  • A strong understanding of online games, including low-level networking, back-end, and internet connection issues and solutions
  • Cloud development or large-scale data store experience like GCP, ELK a plus.
  • Excellent communication skills
  • A passion for multiplayer and online gaming

Additional Information

  • Heavily subsidized paid medical and dental insurance for employees and dependents.
  • Paid life and short- and long-term disability insurance.
  • 401(k) plan with match.
  • New hires start with 3 weeks of vacation annually, increasing to a cap of 5 weeks based on years of service along with 3 additional weeks of wellness time.
  • 10 paid holidays (and we’re closed the week between Christmas and New Year’s Day).
  • 12 weeks paid maternity leave and 6 weeks paid paternity leave.
  • Employee Assistance Program.
  • Body-Mind-Soul monthly reimbursement program for eligible activities.
  • Strong, incentivized, employee referral program.
  • Flexible work schedule.

All your information will be kept confidential according to EEO guidelines.

More Information on Ubisoft
Ubisoft operates in the Gaming industry. The company is located in San Francisco, CA. Ubisoft was founded in 1986. It has 21450 total employees. It offers perks and benefits such as Flexible Spending Account (FSA), Health insurance, 401(K), Paid holidays, Paid sick days. To see all 10 open jobs at Ubisoft, click here.
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