Senior Software Engineer (Mobile)

Sorry, this job was removed at 06:07 p.m. (CST) on Friday, Apr 25, 2025
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Austin, TX
Hybrid
Gaming • Information Technology • Mobile • Software • Esports
2K develops and publishes interactive entertainment for video game consoles, personal computers, and mobile devices.
The Role

At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world’s top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and ambitious. Our studios in Novato, Foothill Ranch, Irvine, Budapest, Shanghai, Austin, Boise, Seoul and Parksville, Canada are committed to artistry and ground breaking technology, offering top candidates the opportunity to learn and grow with some of the hardest working and most creative minds in the industry.

What We Need:

Our Austin studio is looking for a Senior Engineer to contribute to our ongoing efforts supporting the mobile application space. This position reports into the Director of Engineering.

What You Will Do:

  • Work with a dedicated and experienced team to port existing technology and gameplay to a mobile centric platform
  • Develop updated systems targeting the needs of mobile customers
  • Provide scheduling input and status updates for completion of assigned tasks, and gather updates from the team
  • Research and implement the most up to date and efficient code for the game
  • Mentor and provide guidance to other team members when appropriate

Who Will Be A Great Fit:

  • Proficient with Mobile Game Development
  • Expertise developing mobile games across iOS & Android, ideally with C++
  • Proficiency in optimizing gameplay and systems for mobile devices
  • Knowledge working with sockets/packets, graceful network handling, profiling bandwidth and reliability
  • Background in porting console or PC titles to Mobile platforms
  • Familiarity of mobile title specific problem spaces such as memory and performance limitations, GUI constraints, communication and input concerns
  • Ideal candidate will have an in-depth knowledge of C++ programming internals
  • Proven track record in designing and maintaining data structures and algorithms
  • In depth involvement in working on a broad range of gaming platforms and programming languages
  • Skilled in architecting, building, and maintaining Object Oriented software with robust engineering practices
  • Strong background with multithreaded and asynchronous programming
  • Proficient with software development patterns (e.g. singleton, factory method, etc.)
  • Bachelor’s degree in computer science or equivalent work experience
  • 5+ years of programming experience on commercial software projects
  • Love for video games (not just ours!)


The pay range for this position in California at the start of employment is expected to be between $122,400 and $157,300 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.



To learn more about Visual Concepts and our studio locations, check out our website at www.vcentertainment.com

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The Company
HQ: Novato, CA
3,505 Employees
Year Founded: 2005

What We Do

2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, and HB Studios. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment.

Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of our growing library of critically-acclaimed franchises such as NBA 2K, 2K PGA, Battleborn, BioShock, Borderlands, The Quarry, The Darkness, Mafia, Sid Meier’s Civilization, Marvel’s Midnight Suns, WWE 2K, and XCOM.

At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don’t meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!

Why Work With Us

We pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We push ourselves creatively to do the best work of our careers. We’re direct, open, and you’ll probably meet some new best friends – along with their dogs – sitting nearby. In short, it’s kinda awesome.

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Employees engage in a combination of remote and on-site work.

We are a blend of onsite, hybrid, and remote roles. Please refer to individual job descriptions for more details on location.

Typical time on-site: Flexible
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