Engine Programmer

Posted 3 Days Ago
Be an Early Applicant
Atlanta, GA, USA
In-Office
Senior level
Gaming
The Role
Maintain and port a custom C++ game engine to modern consoles, update 2D graphics for new features, investigate and optimize performance, write reliable maintainable code, test features and collaborate with QA, programmers, designers, and artists.
Summary Generated by Built In
Company Description

Blue Mammoth Games is a Ubisoft studio in Atlanta, Georgia. We developed and published Brawlhalla, now available on all platforms including mobile. At Blue Mammoth, you'll find the friendliness, energy, and opportunity of an independent game developer with the professionalism and stability of a long established studio. We offer competitive salary and benefits.

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

Job Description

Our studio develops online games with demanding networking requirements that serve huge player bases across PCs, consoles and mobile devices. We are looking for an experienced and talented software engineer to join our team.

What you'll do:

  • Be responsible for maintaining a custom C++ engine and porting it to modern consoles
  • Update 2D graphics code to support new consoles and new features
  • Investigate performance problems and implement optimizations to fix them
  • Write reliable and maintainable code without AI assistance that can safely handle a growing user-base
  • Test your own code thoroughly and assist QA in formulating a test plan for features you've developed

Qualifications

What you'll bring:

  • 5+ years of prior professional programmer experience
  • 3+ years of prior work experience in a professional video game studio
  • Prior professional experience working with game console SDKs and graphics APIs
  • Solid knowledge of programming languages and concepts
  • Ability to break down problems into well organized concepts and tasks
  • Ability to manage your own work and operate independently
  • Excellent written and verbal communication skills
  • Ability to work and collaborate well with programmers, designers and artists
  • A passion for video games and delivering the best player experience

We also appreciate:

  • A bachelor's degree in computer science or related field
  • Recent experience directly programming without relying on AI tools

Additional Information

Ubisoft and Blue Mammoth Games are committed to creating an inclusive work environment that reflects the diversity of our player community. We are an equal opportunity employer. Qualified applicants will receive consideration for employment without regard to their race, ethnicity, religion, gender, sexual orientation, age or disability status.

All your information will be kept confidential according to EEO guidelines.

Skills Required

  • 5+ years of prior professional programmer experience
  • 3+ years of prior work experience in a professional video game studio
  • Prior professional experience working with game console SDKs and graphics APIs
  • Solid knowledge of programming languages and concepts (C++ emphasis)
  • Ability to break down problems into well organized concepts and tasks
  • Ability to manage your own work and operate independently
  • Excellent written and verbal communication skills
  • Ability to work and collaborate well with programmers, designers and artists
  • A passion for video games and delivering the best player experience
  • Bachelor's degree in computer science or related field
  • Recent experience directly programming without relying on AI tools

Ubisoft Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about Ubisoft and has not been reviewed or approved by Ubisoft.

  • Healthcare Strength Health coverage in the U.S. includes medical, dental, and vision options with HSA funding to cover the deductible, plus access to One Medical and a mental‑health program. Several studios also provide telemedicine and, in some regions, on‑site clinic services.
  • Leave & Time Off Breadth Time off includes paid vacation, holidays, wellness time, volunteer PTO, and a sabbatical available after five years in the U.S. Canadian studios highlight six weeks of vacation and additional local days tied to occasions or seasonal reduced hours.
  • Parental & Family Support Enhanced parental leave with salary top‑ups is emphasized in multiple regions, including Canada. In the U.S., a travel‑expense program supports access to reproductive healthcare when services are out of state.

Ubisoft Insights

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The Company
HQ: Montreuil
21,450 Employees
Year Founded: 1986

What We Do

Ubisoft’s 20,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.

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