Through creativity, collaboration, and trust, we empower our teams to push boundaries and turn bold ideas into experiences that resonate with fans around the world.
Do you want to craft games that challenge expectations and inspire players? Come build something extraordinary with us.
Paramount Games — Growth & Marketing
Engagement: Freelance / Contract
Hours: Variable, TBD based on campaign volume
About the Role
Paramount Games is looking for a contractor/temporary Email Marketing Specialist to support campaign execution across our growing portfolio of titles. This is a hands-on, end-to-end role — you'll move fluidly between strategy and execution, owning everything from copy and build to deployment and reporting. You'll work closely with our in-house campaign and design teams, but you need to be able to operate independently and move fast.
This is not a strategy-only or copy-only role. The right person is equally comfortable writing subject lines and building journeys in Salesforce Marketing Cloud.
What You'll Do
- Partner with the campaign team to understand program goals, audience segments, and send cadence for each title and activation
- Brief the design team on email creative needs and ensure assets are delivered on-spec for SFMC builds
- Write email copy — subject lines, preview text, headlines, and body — that's on-brand, conversion-focused, and tailored to audience and beat
- Build and QA emails in Salesforce Marketing Cloud using existing branded templates
- Build and manage journeys in SFMC, including segmentation logic, send rules, and suppression lists
- Set up and QA UTM tracking and ensure data capture flows are functioning correctly pre-send
- Deploy emails and monitor send health, deliverability, and engagement metrics post-send
- Manage IP health and sender reputation, flagging any deliverability issues proactively
- Pull and interpret performance reports, surface insights and recommendations to the campaign team Maintain organized, well-documented campaign records within SFMC
What You Bring
- 5+ years of experience in email marketing, CRM marketing, or lifecycle marketing, with at least 3 years of hands-on Salesforce Marketing Cloud experience.
- Hands-on SFMC experience — you've built, QA'd, and deployed in the platform, not just managed vendors who do
- Strong email copywriting chops with a track record of writing for gaming, entertainment, or fan-driven audiences (a plus)
- Familiarity with HTML/CSS email rendering, mobile optimization, and dark mode QA
- Understanding of CRM best practices — segmentation, suppression, A/B testing, deliverability, IP warming
- Comfort working across multiple titles or campaigns simultaneously with shifting priorities
- Clear, direct communicator who can work cross-functionally with creative and campaign teams without heavy oversight
Nice to Have
- Experience with landing page / email capture flow & tools
- Background in games, entertainment, or IP-driven marketing
- Familiarity with UTM architecture and analytics platforms (Adobe Analytics, GA)
Engagement Details
- Freelance / contract, W-9 or corp-to-corp
- Hours variable week-to-week based on campaign volume; estimated X–X hours/week
- Remote; must be available for regular syncs during PT business hours
Skills Required
- 5+ years experience in email marketing, CRM marketing, or lifecycle marketing
- At least 3 years hands-on Salesforce Marketing Cloud experience (builds, QA, deployments)
- Ability to write email copy: subject lines, preview text, headlines, and body copy
- Familiarity with HTML/CSS email rendering, mobile optimization, and dark mode QA
- Understanding of CRM best practices: segmentation, suppression, A/B testing, deliverability, IP warming
- Experience building and managing journeys in SFMC, including segmentation logic and suppression lists
- Set up and QA UTM tracking and ensure analytics/data capture pre-send
- Clear, direct communicator able to work cross-functionally with limited oversight
- Availability for regular syncs during Pacific Time business hours
- Experience writing for gaming, entertainment, or fan-driven audiences
- Experience with landing page / email capture flow tools
- Familiarity with UTM architecture and analytics platforms (Adobe Analytics, Google Analytics)
- Background in games, entertainment, or IP-driven marketing
What We Do
About Skydance Media Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, and interactive platforms. Its feature films include Mission: Impossible - Fallout, Annihilation, LIFE, Jack Reacher: Never Go Back, Star Trek Beyond, Mission: Impossible – Rogue Nation, Terminator Genisys, World War Z, Star Trek Into Darkness, G.I. Joe: Retaliation, Jack Reacher, Mission: Impossible – Ghost Protocol, and True Grit. Skydance’s upcoming film releases include Top Gun: Maverick, Gemini Man, The Old Guard, 6 Underground and the nwe untitled Terminator film. In 2017, Skydance formed an animation division to develop and produce a slate of high-end feature films and television series in partnership with Spain’s Ilion Animation Studios. Skydance Television launched in 2013. Its current slate includes Emmy-nominated Grace and Frankie on Netflix, Altered Carbon on Netflix, Jack Ryan on Amazon, and Condor on AT&T Audience Network. Skydance Interactive launched in 2016 to create and publish original and IP-based virtual reality experiences and video games. Skydance Interactive recently debuted its first original title – Archangel, a story-driven VR shooter. About Skydance Interactive Skydance Interactive creates and publishes original and IP-based virtual reality games. The division of Skydance Media was launched in 2016 through the acquisition of The Workshop Entertainment. Skydance Interactive’s first VR offering is Archangel, launched on July 18th 2017. Skydance Interactive in 2017 partnered with Skybound Entertainment to develop a number of original virtual reality video games based on the expansive world of The Walking Dead universe. The Walking Dead VR game will be the inaugural co-developed title from both companies. The studio is located in Marina del Rey, CA. About Animation In 2017, Skydance formed an animation division to develop and produce a slate of high-end feature films and television series in partnership with Spain’s Ilion Animation Studios. Skydance’s first three animated features are Luck, Split (working title), and Powerless (working title). Luck, directed by Alessandro Carloni (Kung Fu Panda 3) and written by Jonathan Aibel & Glenn Berger, is a comedy that pulls back the curtain on the millennia-old battle between the organizations of good luck and bad luck that secretly








