Dialogue Intern - Undergraduate

Sorry, this job was removed at 08:20 p.m. (CST) on Tuesday, Jan 06, 2026
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Burbank, CA, USA
In-Office
36-36 Annually
Gaming
The Role

R-121960

About The Team

At Insomniac Games, our Dialogue team manages every stage of game voiceover (VO) production—from recording performances to polishing the final mix. We collaborate closely with teams across the studio to create seamless dialogue experiences that strengthen storytelling and deepen immersion. By giving characters their voices, we help define the player’s emotional connection to our games.

This internship offers hands-on experience with the full dialogue production pipeline. You’ll work alongside experienced professionals, learn industry tools, and contribute to real in-game dialogue systems.

What You’ll Do

  • Assist with the preparation, scheduling, and tracking of VO recording sessions

  • Edit, organize, and implement dialogue assets into our game engine and dialogue databases

  • Support dialogue-related QA, bug fixing, and polish tasks

  • Collaborate with audio, design, and narrative teams to ensure high-quality dialogue integration

  • Gain exposure to the complete process of dialogue creation for games

What You’ll Gain

  • Practical experience working on dialogue pipelines used in professional game production

  • Mentorship and feedback from Insomniac’s Dialogue team

  • A deeper understanding of how audio, narrative, and design come together to create compelling player experiences

  • The opportunity to build teamwork and technical skills that support your growth as a creative professional

What We’re Looking For

  • Current enrollment in an accredited university Undergraduate program pursuing a degree in Audio Production, Recording, Sound Design, or a related field with graduation expected between May 2025 and Spring 2026. 

  • Strong interest in game dialogue and interactive storytelling

  • Familiarity with audio production tools such as Pro Tools, Reaper, or similar DAWs

  • Understanding of signal flow, audio editing, and mastering techniques

  • Additional experience with in-booth recording, microphone setups, dialogue editing, or post-processing (a plus)

  • Knowledge of middleware such as Wwise or other implementation tools (preferred)

  • Energetic, self-motivated, detail-oriented, and collaborative—with a passion for video games

Eligibility

  • Students with expected graduation between May 2025 and Spring 2026 from an accredited university. Undergraduate

  • Able to work during one of the following periods: May 18th - August 7th or June 15th - September 4th. Relocation assistance is available for eligible candidates.

  • Must be available for the entire 12-week internship period.

At this time, SIE will only consider applicants who are authorized to work for any employer in the United States and who will not require work visa sponsorship from SIE now or in the future to maintain their authorization to work in the United States.

Our intern positions offer a fixed hourly pay rate. Please note that the pay rate is exclusive to the internship period and may not reflect what pay may look like following the completion of an internship.

Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.


At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. 
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. 



Intern Pay Range
$36.50$36.50 USD

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The Company
Burbank, CA
408 Employees
Year Founded: 1994

What We Do

Insomniac Games has created and developed award-winning video game franchises across multiple platforms for 25 years, selling more than 70 million games along the way. We’re best known for developing the PlayStation®4 smash-hit, Marvel's Spider-Man (2018), and creating iconic PlayStation franchises such as Spyro the Dragon (1998), Ratchet & Clank (2002) and Resistance (2005). With studios in Burbank, Calif. and Durham, NC, Insomniac has earned 20 local, regional, state and national awards for our workplace culture. You can learn more about us at https://insomniac.games

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