Creature Technical Director (Rigging) - Expression of Interest - ILM Vancouver

Reposted 13 Days Ago
Be an Early Applicant
Vancouver, BC, CAN
In-Office
100K-128K Annually
Mid level
Digital Media • Gaming • News + Entertainment • Sports
The Role
Rig and envelope hero to background creatures, vehicles, and props in Maya; troubleshoot rigging and pipeline issues; script Maya tools; mentor junior artists; optimize rig performance; participate in reviews and department meetings. Work spans realistic and toon animation styles for feature film and live-action VFX.
Summary Generated by Built In

Job Posting Title:

Creature Technical Director (Rigging) - Expression of Interest - ILM Vancouver

Req ID:

10155976

Job Description:

This role is considered Hybrid, which means the employee will work 2-3 days onsite at a Company designated location and occasionally from home.

This posting is an opportunity to submit your resume for future consideration; this is not a role that is open at this time. We anticipate this role may be open in the future, but we are not actively hiring for the position. If you would like to be considered for this potential role, please submit your resume. If the role becomes available, you may receive an email or call from a recruiter.

Position Summary

Creature TD Riggers are responsible for rigging and enveloping hero to background creatures, vehicles and props in Maya. They are able to wrangle rigging and creature pipeline issues proficiently under the direction and guidance of their supervisors.

This specific position is for a production that requires experience and proficiency in both realistic and/or toon style animation, where experience working with rigs for an exaggerated cartoon style of animation on animated features, as well as live action creature and character animation will be key to this role.

What You’ll Do
  • Hero-creature rigging and enveloping in Maya

  • Troubleshoot creature rigging and pipeline issues for artists in other disciplines

  • Mentor entry level artists

  • Script utilities/tools/plug-ins in Maya

  • Sufficient knowledge of Maya rigging techniques to optimize the performance of rigs

  • Participate in reviews, dailies, and department meetings as required

  • Special projects as necessary

What We’re Looking For
  • At least 3 years relevant professional VFX experience and at least a college level diploma in computer graphics, fine arts, design, or photography, or related field; OR, at least 5 years relevant professional VFX experience in lieu of education

  • Experience with hero asset rigging and enveloping in Maya, on realistic VFX and/or toon-style animated feature films

  • Experience in corrective sculpting

  • Knowledge of anatomy and enveloping

  • Positive attitude and team player

  • Passion for the work

  • Good communication skills

  • Proficiency with Linux and expertise with Maya are required 

  • Nice to have: 

    • Experience setting up and running simulation shot work

    • Experience with Houdini

    • Basic competency in another discipline - Modeling, Texture, TD, Animation

    • Experience with python scripting

As part of your application please submit a demo reel, shot breakdown, or equivalent showcasing your work. A current resume is required.

JoinILM

The hiring range for this position in Vancouver is C$100,300 to C$128,300 per year based on a 40-hour work week. The amount of hours scheduled per week may vary based on business needs. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A full range of medical, financial, and/or other variable pay or benefits, may be offered dependent on the level and position offered.

Job Posting Segment:

ILM Vancouver

Job Posting Primary Business:

ILM Vancouver

Primary Job Posting Category:

Character Simulations - Studios, Rigging - Studios

Employment Type:

Full time

Primary City, State, Region, Postal Code:

Vancouver, BC, Canada

Alternate City, State, Region, Postal Code:

Date Posted:

2026-07-15

Skills Required

  • At least 3 years relevant professional VFX experience and at least a college level diploma in computer graphics, fine arts, design, or photography, or related field; OR at least 5 years relevant professional VFX experience in lieu of education
  • Experience with hero asset rigging and enveloping in Maya on realistic VFX and/or toon-style animated feature films
  • Proficiency with Linux
  • Expertise with Maya (rigging and performance optimization)
  • Experience in corrective sculpting
  • Knowledge of anatomy and enveloping
  • Good communication skills, positive attitude, and team player
  • Passion for the work
  • Experience setting up and running simulation shot work
  • Experience with Houdini
  • Basic competency in another discipline (Modeling, Texture, TD, Animation)
  • Experience with python scripting

The Walt Disney Company Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about The Walt Disney Company and has not been reviewed or approved by The Walt Disney Company.

  • Pay Growth & Progression Recent union agreements raised wage floors for large groups of park cast members—e.g., Disneyland’s $24/hour minimum rising to $26 over the contract and Walt Disney World’s path from $18 toward about $20–$20.50 by 2026—signaling upward movement in hourly pay. These steps are described as meaningful improvements for many frontline roles.
  • Healthcare Strength Company materials outline medical, dental, and vision coverage for many full‑time roles, wellness resources, and (in Central Florida) access to Centers for Living Well clinics and pharmacy. References to mental‑health support and paid time off reinforce a strong core health offering.
  • Wellbeing & Lifestyle Benefits Complimentary theme‑park admission and discounts on hotels, dining, merchandise, and recreation are positioned as signature perks. Education support through Disney Aspire adds notable lifestyle value for eligible hourly employees.

The Walt Disney Company Insights

Am I A Good Fit?
beta
Get Personalized Job Insights.
Our AI-powered fit analysis compares your resume with a job listing so you know if your skills & experience align.

The Company
HQ: Burbank, CA
219,548 Employees
Year Founded: 1923

What We Do

The Walt Disney Company is a leading diversified international family entertainment and media enterprise that operates through segments including entertainment, sports, and experiences.

Similar Jobs

In-Office
Vancouver, BC, CAN
219548 Employees
112K-144K Annually

Tapestry - Coach and Kate Spade Logo Tapestry - Coach and Kate Spade

Assistant Store Manager I

eCommerce • Fashion • Retail • Sales • Wearables • Design
Hybrid
Richmond, BC, CAN
16000 Employees
28K-35K Hourly

Tapestry - Coach and Kate Spade Logo Tapestry - Coach and Kate Spade

Sales Associate II

eCommerce • Fashion • Retail • Sales • Wearables • Design
Hybrid
Richmond, BC, CAN
16000 Employees
18-22 Hourly

Zscaler Logo Zscaler

Sales Development Representative

Cloud • Information Technology • Security • Software • Cybersecurity
Easy Apply
Remote or Hybrid
Canada
8697 Employees
47K-68K Annually

Similar Companies Hiring

Bankrate Thumbnail
Artificial Intelligence • Consumer Web • Digital Media • Fintech • Marketing Tech • Software • Financial Services
US
160 Employees
ARB Interactive Thumbnail
Gaming • Mobile • Software
Miami, Florida
190 Employees
Golden Pet Brands Thumbnail
Digital Media • eCommerce • Information Technology • Marketing Tech • Pet • Retail • Social Media
El Segundo, California
178 Employees

Sign up now Access later

Create Free Account

Please log in or sign up to report this job.

Create Free Account