Counsel, Music

Posted 12 Days Ago
Be an Early Applicant
Cary, NC
191K-279K Annually
Senior level
Gaming • Metaverse
The Role
The Counsel, Music will support Epic Games by negotiating music licenses and artist agreements, coordinating with internal teams and external stakeholders, providing legal advice, and managing music-related projects. The role requires a strong background in music law and the ability to work collaboratively.
Summary Generated by Built In
WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

LEGALWhat We Do

Epic's multi-specialized team of attorneys and legal professionals, partner across our organization to provide legal solutions, as well as, consult and inform on the products we build and games we develop.

What You'll Do

We’re looking for a music licensing attorney with experience in media and entertainment to join our growing music licensing practice. This position will work closely with our business teams to provide world class legal support and advice when working with record labels, publishers, independent artists and more.

In this role, you will

  • Spearhead negotiation and implementation of novel and complex music licenses and artist agreements for Fortnite, including the musical gameplay experience Festival
  • Coordinate with internal business teams, outside counsel, external music clearance agents and various rights holders to facilitate licensing and contracting
  • Provide creative, results-oriented advice to internal stakeholders
  • Organize and drive music-related projects and build and maintain strong relationships with music industry stakeholders
  • Identify and implement efficiencies into Epic’s music practice
  • Closely coordinate and collaborate with other attorneys and legal professionals
  • Provide music support to other Epic products and services, as time permits

What we're looking for

  • 7-10 years of experience in music law, specific experience in licensing with labels, publishers and collection rights societies strongly preferred
  • Lawyer, qualified to practice in the US
  • Hands-on experience negotiating agreements with external parties, project managing complex and time sensitive matters and strong ability to collaborate and build consensus amongst various internal and external stakeholders
  • Strong initiative and sound judgment, with the ability to work independently
  • Excellent interpersonal skills and a demonstrated ability to collaborate effectively with a broad range of individuals and groups

This role is open to multiple locations across North America & Europe (including NYC & CA). 

Pay Transparency Information

The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).

New York City Base Pay Range

$190,538$279,456 USD

California Base Pay Range

$186,569$273,634 USD

ABOUT US

Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Like what you hear? Come be a part of something Epic!

Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.

The Company
HQ: Cary, NC
5,500 Employees
On-site Workplace
Year Founded: 1991

What We Do

Founded in 1991, Epic Games is an American company founded by CEO Tim Sweeney. The company is headquartered in Cary, North Carolina, and has more than 50 offices worldwide. Today Epic is a leading interactive entertainment company and provider of 3D engine technology. Epic operates one of the world’s largest games, Fortnite, and Epic has over 600 million accounts with over 5 billion friend connections across Fortnite, Fall Guys, Rocket League, and the Epic Games Store. Epic also develops Unreal Engine, which powers the world’s leading games and is also adopted across industries such as film and television, architecture, automotive, manufacturing, and simulation. Through Unreal Engine, Epic Games Store, and Epic Online Services, Epic provides an end-to-end digital ecosystem for developers and creators to build, distribute, and operate games and other content.

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