Concept Artist

Posted 9 Days Ago
Be an Early Applicant
Hiring Remotely in Buenos Aires, Ciudad Autónoma de Buenos Aires
Remote or Hybrid
Mid level
Gaming • Mobile
The Role
Create detailed prop, environment, and character concepts and polished 2D in-game art. Produce sketches, renders, orthos, UI images, and collaborate with art and product teams while adhering to technical pipeline constraints.
Summary Generated by Built In
We are looking for a Concept Artist to work on a brand new project at the Jam City Narrative Game division. Your role is to provide detailed prop, environment and potentially character concepts to 3D artists, and create polished 2d in-game art. 
**In order to be considered, you MUST provide us with either a link to an online portfolio, website or a pdf showcasing recent artwork upon application.

RESPONSIBILITIES

  • Explore designs for environment, props and characters based on narrative and design needs, and present rough sketches to stakeholders.
  • Render artwork matching the established art style
  • Generate orthos for characters
  • Create 2d rendered images such as icons, modals and title screen to be implemented into the game.
  • Understand the technical limitation of our pipeline and work within those constraints.
  • Work alongside your broader art team to brainstorm ideas and pass work between other artists. 
  • May be called upon to collaboratively solve design or product issues with individuals from those disciplines.

REQUIREMENTS

  • 3+ years of game experience as a concept artist.
  • Versatile art style.
  • Can create rough and highly polished 2D artwork. 
  • Good understanding of the 3D art pipeline.
  • Great comprehension of human and animal anatomy.
  • Excellent at posing characters to communicate actions and emotions. 
  • Can easily bring artworks to a fully rendered look, with a great understanding of lighting and materials.
  • Complete mastery of Maya and Adobe Creative Suite.
  • Hungry for problem solving.
  • Art Degree or similar working experience.

NICE TO HAVE

  • Unity knowledge.
  • Ability to sketch using 3D software.
  • Experience texturing in Substance Painter. 

Top Skills

Adobe Creative Suite
Maya
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The Company
HQ: Culver City, CA
776 Employees
Year Founded: 2009

What We Do

Jam City is an award-winning entertainment company providing unique and deeply engaging mobile games that are played by tens of millions of people across the globe.

Led by CEO Chris DeWolfe, former MySpace co-founder and CEO, and COO Josh Yguado, former 20th Century Fox executive, Jam City is the creative powerhouse behind some of the highest-grossing and most enduring mobile games.

Jam City’s global franchise Cookie Jam has generated more than half a billion dollars, and Panda Pop has more than 120 million downloads to date. The company also is the go-to studio for Hollywood, having developed immersive, narrative-rich mobile games around iconic entertainment brands. The company’s popular RPG game Harry Potter: Hogwarts Mystery was the #1 game in more than 40 countries at its launch in April 2018. Jam City has nine studios located in Los Angeles (HQ), Berlin, Buenos Aires, Bogotá, Burbank, Cedar Falls, San Diego, San Francisco, and Toronto.

The Jam City team is known for its creative excellence and technological innovation in key areas including storytelling, data science and audience insights.

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