Jam City

HQ
Los Angeles
Total Offices: 9
776 Total Employees
Year Founded: 2009

Jobs at Jam City

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Recently posted jobs

16 Hours AgoSaved
In-Office
San Francisco, CA, USA
Gaming • Mobile
Write and structure story pitches, character-driven scenes, branching dialogue, and ancillary copy for an F2P mobile game. Collaborate with product, design, art, and partners to integrate narrative into live features, iterate on feedback, and align storytelling with creative and monetization goals.
22 Hours AgoSaved
In-Office
Culver City, CA, USA
Gaming • Mobile
Lead mobile user acquisition and organic growth for top-grossing games by managing paid budgets and vendor relationships, owning creative and ASO strategy, running A/B tests, optimizing funnel KPIs (ROAS, LTV, ARPU, organic multiplier), and collaborating with studios, creative, and lifecycle teams to scale acquisition and improve store conversion.
YesterdaySaved
In-Office
Culver City, CA, USA
Gaming • Mobile
Lead global user acquisition and organic growth for Jam City's mobile games. Manage multi-million-dollar UA budget, oversee ASO and creative ad strategy, mentor a performance marketing team, drive data-driven testing, collaborate cross-functionally, and report ROAS/LTV to senior leadership.
18 Days AgoSaved
Remote or Hybrid
Buenos Aires, Ciudad Autónoma de Buenos Aires, ARG
Gaming • Mobile
Create detailed prop, environment, and character concepts and polished 2D in-game art. Produce sketches, renders, orthos, UI images, and collaborate with art and product teams while adhering to technical pipeline constraints.
18 Days AgoSaved
Remote or Hybrid
Montevideo, URY
Gaming • Mobile
Create high-quality, optimized 3D environments, props, and characters for a narrative game. Model, texture, and implement assets in engine, troubleshoot visual issues, collaborate with art and production leads, and improve pipeline efficiency. May assist with basic rigging and skinning.
18 Days AgoSaved
Remote or Hybrid
Montevideo, URY
Gaming • Mobile
Create detailed environment, prop, and character concept art and polished 2D in-game assets. Produce rough sketches, orthos, and rendered images (icons, modals, title screens), collaborate with art and product teams, and work within technical pipeline constraints to deliver assets matching the established art style.
18 Days AgoSaved
Remote or Hybrid
Buenos Aires, Ciudad Autónoma de Buenos Aires, ARG
Gaming • Mobile
Create high-quality, optimized 3D environments, props, and characters for a new narrative game. Model, texture, implement assets in engine, troubleshoot visuals, improve pipeline efficiency, and collaborate with art leads, producers, and engineers. Support simple rigging/skin tasks when needed.