Concept Artist Intern

Posted 14 Days Ago
Be an Early Applicant
Hiring Remotely in Toronto, ON
In-Office or Remote
18-18 Hourly
Internship
Gaming
The Role
The internship involves creating 2D concept art, collaborating with the 3D team, and contributing to game asset development.
Summary Generated by Built In

The Company

Torn Banner Studios is a Toronto, Canada-based independent game development studio founded in 2010. We first made our mark with Chivalry: Medieval Warfare, a multi-million copy selling title that redefined melee combat in gaming. Since then, we’ve continued to grow and innovate, releasing Chivalry 2 and, most recently, No More Room in Hell 2, currently in Early Access. Today, our team of around 100 developers is dedicated to creating unique, challenging, and fun gaming experiences.

The Role

Torn Banner is offering a paid 4-month internship for the summer of 2026 (approximately May to August) for students of Ontario Colleges and Universities. To be eligible, applicants must be current students at an Ontario college or University, physically located in Ontario, and legally eligible to work in Ontario.

Please note: this role can be carried out in-person at our office in Toronto, in a hybrid model, or fully remote (from within Ontario).

Responsibilities

  • Develop visual concepts and illustrations for characters, environments, props, and other in-game assets.
  • Create high-quality, visually engaging 2D concept art that aligns with the game's overall artistic vision and style.
  • Iterate ideas and designs based on feedback from the team to achieve the best possible results.
  • Participate in brainstorming and concept development sessions, contributing fresh ideas and innovative approaches.
  • Ensure that all concept art is delivered on time and meets the project's quality standards.
  • Work closely with the 3D modeling team to provide paintover guidance and support during the asset creation process.
  • Participate in brainstorming and concept development sessions, contributing fresh ideas and innovative approaches.

Requirements

  • A portfolio of work showcasing your proficiency in creating high-quality concept art for characters, environments, and props. 
  • Solid understanding of fundamental art principles, including composition, perspective, color theory, lighting, architecture, and anatomy.
  • Strong traditional drawing/ painting skills with digital 2D painting and 3D software (e.g. 3DS Max, Blender, Unreal)
  • Ability to adapt to different artistic styles and adapt your work to fit the project's visual direction.
  • Experience creating concept art for a video game project or another relevant project (school projects are acceptable for experience)
  • Knowledge of game environment and character development processes.
  • Strong interpersonal communication skills.
  • A high degree of self-motivation and initiative-taking.
  • Passion for video games and a deep appreciation for their visual storytelling potential.

Bonuses

  • Experience with Unreal Engine 4/5, Maya, 3Ds Max, or Blender, Z Brush, and Adobe Substance Suite.
  • Experience developing video games.

Compensation

  • This is a paid internship, the rate for which is $18/hour. The role is full time at 35 hours a week and the duration of the position is 4 months, running approximately from May to August.
  • Candidates must be current students at an Ontario college or University, physically located in Ontario, and legally eligible to work in Ontario.

Transparency on use of AI and position vacancy

  • Our recruitment process does not use artificial intelligence to automatically screen, assess, or select applicants. All decisions on progressing, rejecting, and offering candidates are made by human reviewers.
  • One AI–enabled tool that may be used during the interview process is that of interview recording, transcription, and summarizing. Again, this would not make decisions, but simply make reviewing the notes easier. We will always ask for the candidates approval before using such a tool.
  • In compliance with Ontario regulations, the advertised posting is for a currently vacant position.

Top Skills

3D Studio Max
Adobe Substance Suite
Blender
Unreal Engine 4
Unreal Engine 5
Z Brush
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The Company
Toronto, Ontario
116 Employees
Year Founded: 2010

What We Do

Torn Banner Studios is an exciting independent video-game company located in Toronto, Canada. Passion and innovation are the core elements of everything that we do. We are people that truly love games and are lucky enough to be following our dreams, thanks to the incredible support from our community.

We are the developers behind the hit game Chivalry: Medieval Warfare and its sequel Chivalry 2. Chivalry 2 is a multiplayer first-person slasher inspired by epic medieval movie battles. Players are thrust into the action of every iconic moment of the era - from the thunder of cavalry charges, to storms of flaming arrows, castle sieges and more!

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