Computational Designer

Reposted 12 Days Ago
Be an Early Applicant
New York, NY
In-Office
75K-225K Annually
Mid level
Design
The Role
The Computational Designer will create computational design processes and prototypes, conduct research, implement design concepts, visualize ideas, and collaborate with a multidisciplinary team.
Summary Generated by Built In
OXMAN

OXMAN is a hybrid Design and R&D company that fuses design, technology, and biology to invent multi-scale products and environments. The fusion of disciplines within our work opens previously impossible opportunities within each domain—allowing design to inspire science and science to inspire design.

At OXMAN, we question dominant modes of design that have divorced us from Nature by prioritizing humanity above all else (human-centric design). Although it is design that has caused this rift, we believe that design also offers the greatest opportunity to heal it.

We propose a Nature-centric approach that delivers design solutions by, for, and with the natural world, while advancing humanity. In this pursuit, we reject all forms of segregation and instead call for a radical synergy between human-made and Nature-grown environments.

This approach demands that we design across scales for systems-level impact. We consider every designed construct a whole system of heterogeneous and complex interrelations—not isolated objects—that are intrinsically connected to their environments. In doing so, we open ourselves up to moving beyond mere maintenance toward the advancement of Nature.

Summary

OXMAN is seeking a Computational Designer to join an all-star interdisciplinary team of deep thinkers and brilliant makers, leveraging computation as a language for mediation between human-made and Nature-grown environments. This person embodies both technical and aesthetic rigor in applying computational methods toward the development of novel design paradigms. In this role, they will conduct research in computational geometry, computational fabrication, computational intelligence, and/or computational dynamics and apply this research to design. They will develop striking embodiments, processes, and strategies to engage with complex environments and behavior spaces, not only through representation and prediction but also through optimization, exploration, and learning. Taking a generative approach to design and process-driven making, the Computational Designer will contribute to a range of projects at OXMAN, spanning client-specific design work and platform technology development. This way of thinking and making enables them to facilitate mediation and dialog, opening opportunities for non-obvious interactions and combined systems that unite physical, digital, and biological elements.

Please note that this job posting is always active. While a suitable role may not be available at this time, applicants to this job posting are reviewed on an ongoing basis as our team grows and specific needs evolve. If you are seeking immediate opportunities to join our team, please visit oxman.com/careers.

Core responsibilities

  • Develop computational design processes, embodiments, pipelines, and tools to explore mediation across biomimetic, biointegrated, and biosynthetic systems
  • Conception: Create prototypes, models, and pre-visualizations of computational design embodiments and methods to guide design processes and decision-making within the team
  • Research: Conduct research to enable and support projects through computational design technologies. Research is integrated to specific projects or facilitates the development of computational design processes used across projects
  • Implementation: Realize design concepts by using computational methods to design embodiments and, further, implement novel computational design processes that generate embodiments (e.g., 3D models, fabrication descriptions, machine interfaces, software, scripts)
  • Visualization: Develop 3D renderings and illustrations to inform and express research and design concepts to the team, clients, and the public
  • Collaborate with a multidisciplinary team of engineers, biologists, and designers
  • Communicate ideas, work, and progress clearly, including by engaging in team meetings, presentations, and other creative communication outlets

Qualifications & competencies

  • Minimum 4 years of experience in a design, production, or architecture studio
  • Portfolio demonstrating out-of-the-box thinking and stellar taste in design
  • Mastery of digital design tools such as SideFX Houdini, Rhino, Grasshopper, or Cinema 4D
  • Proficiency in programming (Python and/or C++)
  • Proficiency in real-time tools such as Touch Designer, Unreal Engine, or Unity is a plus
  • Research experience in computational geometry, computational fabrication, computational intelligence, computational dynamics, or related fields
  • Working knowledge of university-level linear algebra and multivariable calculus
  • Strong understanding of artistic fundamentals of composition, form, and color
  • Strong commitment to the team; maintains positive working relationships with diverse people, including internal team and external partners
  • Embodies ethics and integrity in all work, respecting both company and broader community policies in all conduct

OXMAN does not discriminate on the basis of race, color, religion, sex, national origin, age, disability, genetic information, or any other legally protected characteristics.

NYC Salary Range: $75,000-$225,000

Salary is based on a number of factors including job-related knowledge, skills, experience, and other business and organizational needs. Our compensation package also includes variable compensation in the form of year-end bonuses, benefits, immigration assistance, and equity participation.

Top Skills

C++
Cinema 4D
Grasshopper
Python
Rhino
Sidefx Houdini
Touch Designer
Unity
Unreal Engine
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The Company
New York, New York
51 Employees

What We Do

Envision a future of complete synergy between Nature and humanity, where human-made and Nature-grown become indistinguishable.

OXMAN is a new kind of company fusing design, technology, and biology to invent multi-scale products and environments—allowing design to empower science and science to empower design. As activist designers, we call for a fundamental shift from human-centric design to Nature-centric design. Categorical delineations between climate change and global pandemics, loss of biodiversity and loss of empathy for one another give way to authoring systems that address manifold challenges. Through this shift, we open ourselves up to moving beyond mere maintenance of Nature toward its radical betterment

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