Competitive Experience Manager, Clash Royale

Posted 5 Days Ago
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Helsinki, FIN
In-Office
Senior level
Gaming • Mobile
The Role
Own the strategic vision and growth of Clash Royale’s competitive ecosystem, spanning in-game competitive systems, CRL, grassroots tournaments, global championships, partners, creators, and broadcast relationships. Collaborate with Game Design, Community, and Live Operations to strengthen competitive health, formats, audience growth, and player investment. The role balances long-term ecosystem strategy with fast execution and requires extensive esports or competitive gaming experience, strong partnership skills, and relocation to Helsinki.
Summary Generated by Built In

We’re looking for a Competitive Experience Manager to turn Clash Royale into the place for serious skill and serious hype. You’ll own the vision for competitive Royale from in-game systems to global moments and work across teams to build an ecosystem players and viewers can’t ignore.

We're looking for a Competitive Experience Manager to shape the future of competitive play for Clash Royale. This isn't just about running tournaments – it's about building an ecosystem that makes Royale a destination for competitive players and viewers worldwide.

Royale has one of the deepest skill ceilings in mobile gaming and a passionate competitive community. We believe competitive play is core to our long-term success, not a side project. We're looking for someone who can own the vision for what competitive Royale should become, and then build it.

You'll report to the Marketing Lead and work closely with Game Design, Community, and Live Operations to ensure competitive play is woven into the fabric of the game. If you've ever felt that mobile esports doesn't get the respect it deserves and want to prove otherwise, this might be your role.

What You'll Be Doing
  • Own the strategic vision for Clash Royale competitive play, including CRL and partner ecosystem

  • Drive ecosystem development – from grassroots tournaments to global championships

  • Build and maintain relationships with tournament organizers, broadcast partners, and competitive creators

  • Collaborate with Game Design on competitive health, formats, and in-game integration

  • Identify opportunities to grow the competitive audience and deepen player investment

  • Manage operational partners while keeping focus on long-term ecosystem growth

What You Have
  • 5+ years in esports, competitive gaming, or related entertainment roles

  • Experience owning strategy, not just execution – you've shaped direction, not just followed it

  • Strong understanding of competitive gaming ecosystems and what makes them thrive

  • Excellent relationship-building skills with partners, creators, and internal stakeholders

  • Ability to balance long-term vision with scrappy, fast execution

  • Passion for competitive gaming and a player-first mentality

  • A self-starter approach to use AI. You've found ways to use it in your day-to-day work, you experiment, figure things out and bring the same energy to every new challenge.

  • Located in or willing to relocate to Helsinki.

Would Be Nice if You Also Have
  • Experience with mobile esports specifically

  • Background working with game development teams on competitive features

  • Understanding of Clash Royale's competitive scene and community

About Supercell

Supercell is a games company from Helsinki, Finland, with offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars. Our mission is to create great games that as many people as possible play for years and that are remembered forever.

So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings, and killing lots of projects.

Hey, You Might Love It Here!

Independent cells and trust are at the core of our culture. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.

You Are Not Your Job Title ™

Here, you won’t need to focus on chasing titles or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.

Benefits and Compensation

Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits with that in mind. It starts with perceiving you as a human being, not a resource.

Relocation? Yes!

No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!

Not Sure if You Should Apply?

Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.

Wishing you all the best,
The Supercell Recruitment team

Skills Required

  • 5+ years of experience in esports, competitive gaming, or related entertainment roles
  • Experience owning strategy and shaping organizational direction
  • Strong understanding of competitive gaming ecosystems
  • Excellent relationship-building skills with partners, creators, and internal stakeholders
  • Ability to balance long-term vision with fast execution
  • Passion for competitive gaming and a player-first mentality
  • Self-starter approach to using AI in day-to-day work
  • Located in or willing to relocate to Helsinki
  • Experience with mobile esports
  • Background working with game development teams on competitive features
  • Understanding of Clash Royale’s competitive scene and community

Supercell Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about Supercell and has not been reviewed or approved by Supercell.

  • Equity Value & Accessibility — Compensation includes an annual bonus and equity with dividends, refresh grants, and liquidity.
  • Leave & Time Off Breadth — Generous parental leave, flexible time off, and a paid sabbatical program support rest and balance.
  • Wellbeing & Lifestyle Benefits — Extensive healthcare, gym benefits, mental health support, local transportation, and international travel for family are offered; some perks are described as “too extravagant.”

Supercell Insights

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The Company
HQ: Helsinki
2,000 Employees
Year Founded: 2010

What We Do

Supercell is a games company from Helsinki, Finland, with offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars, and Squad Busters. Our mission is to create great games that as many people as possible play for years and that are remembered forever. So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings, and killing lots of projects. We love that you interact with us! Please be mindful of how you comment on things though – we welcome tough feedback, but any personal attacks or aggressive communication will get you blocked from further commenting.

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