Cinematics Editor

Posted 2 Days Ago
Be an Early Applicant
Santa Monica, CA, USA
In-Office
36-54 Annually
Mid level
Gaming
The Role
The Cinematics Editor will assist with editing cinematic content, process mocap footage, and collaborate with various teams to produce character-driven stories.
Summary Generated by Built In

This position is for temporary engagement through our staffing partner, YOH Enterprise Solutions.  

Candidates must be authorized to work in the United State for this position. 

This is a hybrid/ onsite position.

For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5. We're also proud to say that The Last of Us Part I and Part II are now available for the first time on PC. Currently, we’re busy at the kennel working on Intergalactic: The Heretic Prophet, and we'd love to find talented individuals to join us.

Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome a diverse pool of candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together.

We are looking for an Editor to assist the editorial team with cinematics for our upcoming title. As a studio, Naughty Dog strives to make the transition between interactive and scripted content seamless, and our editors are a key position in keeping everyone in sync to make that happen. If you’re a highly-collaborative editor with a passion for telling character-driven stories, we’d love to hear from you!

What you will do: 

  • Attend mocap shoots and take detailed performance notes
  • Process and ingest video ref and audio capture from the mocap stage
  • Create first pass edits based on director feedback from mocap dailies
  • Responsible for adding temp music and sound effects at the request of cinematic stakeholders
  • Work with Editorial Lead and Cinematic Supervisor to iterate on camera edits. Relay feedback to camera team as needed to facilitate rapid turnaround
  • Collaborating with the editorial, animation, and production teams to keep scenes moving forward through our cinematic pipeline
  • Deliver locked cinematics to animation. Process face orders, body adjustments, foley deliveries, and Localization handoff

What skills you will use: 

  • Self-starter who’s incredibly organized and detail oriented a must
  • Needs to work well in a high-pressure environment as a member of a team
  • Open to feedback and iteration in a collaborative environment
  • Thorough knowledge of Adobe Premiere preferred
  • Knowledge of various digital video codecs, file formats and encoding preferred

Bonus Skills:

  • Experience editing motion capture footage
  • Post-production experience with live-action—either fiction or documentary
  • Experience working at a game studio or vendor, AAA or otherwise

At SIE, working with our partners, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. 
Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.

The estimated base pay range for this role is listed below, this is an hourly rate.
$36.25$54.32 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

Skills Required

  • Thorough knowledge of Adobe Premiere
  • Knowledge of digital video codecs, file formats, and encoding
  • Experience editing motion capture footage
  • Post-production experience with live-action
  • Experience working at a game studio
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The Company
Santa Monica, CA
556 Employees

What We Do

Naughty Dog is the developer of some of the most critically acclaimed and top-selling video games on PlayStation platforms, having created the classic Crash Bandicoot and Jak and Daxter series, as well as modern franchises Uncharted and The Last of Us. The studio is a wholly-owned subsidiary of Sony Interactive Entertainment based out of Santa Monica, CA and is currently developing The Last of Us Part II. Naughty Dog is also home to Sony World Wide Studios’ ICE Team, a central technology group that focuses on creating core graphics technologies for Sony’s worldwide first-party published titles, including low-level game engine components, graphics processing pipelines, supporting tools, and graphics profiling and debugging tools. We are always looking for top tier talent to add to our development team. Visit https://www.naughtydog.com/careers for career opportunities. We offer successful applicants a highly competitive salary and compensation package including a comprehensive benefits package for all full-time hires.

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