Skydance Animation is seeking an experienced Character Designer to join our team on an upcoming feature film. In this role, you will play a pivotal part in bringing stories to life by shaping the look, personality, and visual identity of our characters. From early concept exploration to final design execution, you will craft compelling, expressive designs that resonate with both the narrative and audience.
Working closely with directors, art leads, and fellow creatives, the Character Designer will contribute to the development of unique character styles, produce high-quality design assets, and help maintain a cohesive visual language throughout the film. The ideal candidate has a strong foundation in drawing, a keen sense of storytelling through design, and the versatility to explore a wide range of shapes, styles, and emotional expression.
Previous experience on a feature animated film is required.
This position is based in Los Angeles, California, and requires the selected candidate to work in an on-site hybrid capacity.
Responsibilities
- Develop original artwork for project concepts and characters, including exploratory designs, refined assets, and surface details
- Produce a wide range of visual development work from quick sketches and rough ideation to fully realized, production-ready character designs
- Create clear and expressive character turnarounds, pose sheets, and supplementary drawings in 2D and/or CG visual development formats
- Conduct visual and thematic research to inform design choices, ensuring authenticity, originality, and alignment with the story and world
- Design and assemble compelling presentation materials that effectively communicate creative ideas to internal teams and leadership
- Collaborate in brainstorming sessions to generate inventive concepts that enhance storytelling, bringing depth, humor, emotion, and personality to each character
- Apply a strong understanding of human and/or animal anatomy to create believable, dynamic, and appealing character designs
- Contribute creative problem-solving solutions, respond thoughtfully to feedback, and iterate efficiently on designs throughout the production process
- Manage time effectively to meet production schedules and deadlines while maintaining a high level of quality
- Maintain organized, production-ready files in accordance with the show’s naming conventions and versioning systems
- Communicate proactively with supervisors and production partners regarding progress, questions, and any potential challenges
- Revise and update designs as needed based on feedback, ensuring all work meets the creative vision before final approval
- Partner closely with the Production Designer, Art Director, Lead Character Designer, and production staff to provide status updates and address any issues that arise
Requirements
- 8+ years of character design experience on animated feature films
- Strong visual storytelling skills, with the ability to design characters that support narrative and performance
- Advanced proficiency in Adobe Photoshop
- Excellent communication and collaboration skills, with the ability to present work and respond effectively to feedback
- Solid understanding of human and/or animal anatomy
- Ability to work independently with minimal supervision, as well as collaboratively within a team
- Adaptable and responsive to evolving creative direction and production needs
- Working knowledge of Autodesk Maya, Blender, or ZBrush is a plus
- Must be, or be willing to become, a member of The Animation Guild Local 839
What We Do
About Skydance Media Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, and interactive platforms. Its feature films include Mission: Impossible - Fallout, Annihilation, LIFE, Jack Reacher: Never Go Back, Star Trek Beyond, Mission: Impossible – Rogue Nation, Terminator Genisys, World War Z, Star Trek Into Darkness, G.I. Joe: Retaliation, Jack Reacher, Mission: Impossible – Ghost Protocol, and True Grit. Skydance’s upcoming film releases include Top Gun: Maverick, Gemini Man, The Old Guard, 6 Underground and the nwe untitled Terminator film. In 2017, Skydance formed an animation division to develop and produce a slate of high-end feature films and television series in partnership with Spain’s Ilion Animation Studios. Skydance Television launched in 2013. Its current slate includes Emmy-nominated Grace and Frankie on Netflix, Altered Carbon on Netflix, Jack Ryan on Amazon, and Condor on AT&T Audience Network. Skydance Interactive launched in 2016 to create and publish original and IP-based virtual reality experiences and video games. Skydance Interactive recently debuted its first original title – Archangel, a story-driven VR shooter. About Skydance Interactive Skydance Interactive creates and publishes original and IP-based virtual reality games. The division of Skydance Media was launched in 2016 through the acquisition of The Workshop Entertainment. Skydance Interactive’s first VR offering is Archangel, launched on July 18th 2017. Skydance Interactive in 2017 partnered with Skybound Entertainment to develop a number of original virtual reality video games based on the expansive world of The Walking Dead universe. The Walking Dead VR game will be the inaugural co-developed title from both companies. The studio is located in Marina del Rey, CA. About Animation In 2017, Skydance formed an animation division to develop and produce a slate of high-end feature films and television series in partnership with Spain’s Ilion Animation Studios. Skydance’s first three animated features are Luck, Split (working title), and Powerless (working title). Luck, directed by Alessandro Carloni (Kung Fu Panda 3) and written by Jonathan Aibel & Glenn Berger, is a comedy that pulls back the curtain on the millennia-old battle between the organizations of good luck and bad luck that secretly








