Character Artist

Posted 17 Days Ago
Be an Early Applicant
2 Locations
Remote
Mid level
Digital Media • Gaming • Software
The Role
As a Character Artist, you will create 3D character assets for AAA games, collaborating with the Lead Artist and providing feedback to outsource teams.
Summary Generated by Built In

Keywords Studios Asia is currently looking to expand its team. We're seeking Character Artists with AAA game development experience.  These opportunities are located in either Malaysia, or Indonesia (Remote). This is a permanent, full time position.

Keywords Studios is a global leader providing art services to AAA Publishers. Our work can be seen across many of the top selling titles on console and PC. We've secured an exciting AAA IP project and anticipating further project announcements early in 2026. You'll get to work alongside seasoned developers bringing expertise from world class AAA studios

At Keywords Studios we are looking for an accomplished, enthusiastic and self-motivated Character Artist to join our team working on an exciting, new and unannounced project.

What you will do:

  • Creation of realtime 3D Character, Vehicle and Environment assets.
  • Work closely with the Lead Artist to ensure the visual target is met or exceeded.
  • Work within the engine to preview, iterate, optimize and polish assets to a quality bar and visual direction agreed with stakeholders, while respecting the technical requirements.
  • Actively participate in technical and aesthetic problem-solving discussions.
  • Review assets produced by outsource teams and provide technical and aesthetic feedback.
  • Provide guidance and assistance whenever required to outsourcing vendors.
  • Maintain a consistent quality of work while staying on schedule.
  • Help the production team with tasks breakdown, prioritization and assignment among the art team.
  • Maintain visibility of progress and where areas of production need assistance.

Requirements
  • Proven experience as a Character Artist on a shipped AAA or high-quality game project.
  • Strong portfolio demonstrating Character art fundamentals.
  • Good anatomical and proportions knowledge 
  • Organic and hard surface modelling 
  • Able to work from concepts 
  • Proficiency with modern game engines (Unreal, Unity or proprietary engines).
  • Ability to work collaboratively across disciplines and iterate quickly based on feedback.

Benefits

Only those with relevant working rights for Malaysia, and Indonesia will be considered. Sponsorship and relocation is not being offered as part of this package.

Our Diversity, Equity, Inclusion and Belonging (DEIB) Commitment: Keywords Studios is an Equal Opportunity Employer and considers applicants for all positions without regard to race, ethnicity, religion or belief, sex, age, national origin, marital status, sexual orientation, gender identity, disability or any other characteristic protected by applicable laws. If you require any adjustments during the process please let us know in your application. We are committed to creating a dynamic work environment that values diversity and inclusion, respect and integrity, customer focus, and innovation. We especially welcome applications from candidates of underrepresented groups in the industry.

PERSONAL DATA PROTECTION POLICY

By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at https://www.keywordsstudios.com/en/applicant-privacy-notice.

Role Information: EN

Studio: Keywords Studios

Location: APAC, Malaysia, Indonesia

Area of Work: Art

Service: Create

Employment Type: Permanent

Working Pattern: Full Time, Remote

Top Skills

Unity
Unreal
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The Company
HQ: Dublin, Dublin
4,788 Employees
Year Founded: 1998

What We Do

Keywords Studios is an international technical and creative services provider to the global video games industry and beyond.

We bring to life digital content that entertains, connects, challenges and educates people worldwide.

Established in 1998, and now with more than 65 facilities in 22 countries strategically located in Asia, the Americas, Australia and Europe, we provide integrated art creation, marketing services, software engineering, testing, localization, audio and customer care services across more than 50 languages and 16 games platforms to a blue-chip client base of more than 950 clients across the globe.

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