CHARACTER ARTIST SENIOR

Posted 2 Days Ago
Be an Early Applicant
Montpellier, Hérault, Occitanie
Senior level
Gaming
The Role
The Senior Character Artist will model and texture complex characters in alignment with the artistic direction of the game. Responsibilities include collaborating with other artists, adapting to feedback, and contributing to character design ideas to enhance gameplay. The role aims to produce high-quality characters and maintain coherence with narrative elements.
Summary Generated by Built In

Company Description

Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.


Job Description

Under the supervision of the Lead Character Artist, you will work within a multidisciplinary team of artists. Leveraging your expertise, you will be responsible for creating the project’s characters in alignment with the creative and artistic direction, while ensuring coherence with the gameplay and narrative. You will develop and integrate high-quality, aesthetically and technically refined characters, taking into account the specific requirements of the game engine.

You will also contribute ideas to improve and enhance existing concepts.

Your responsibilities:

  • Model and texture complex, optimized characters while adhering to technical constraints in a realistic Artistic Direction.
  • Suggest innovative and coherent ideas and concepts aligned with the Artistic and Creative Direction to enrich the game's character design and bring it to an exceptional quality level.
  • Respond to and adapt based on feedback from the Art Director and Technical Direction.
  • Collaborate with Animators, Concept Artists, and Riggers to ensure a high level of quality.
  • Work on the development and integration of characters into the game engine.
  • Advise team members and ensure continuous monitoring of trends and techniques.
  • Collaborate, exchange, and share expertise with the entire Character Artist team to enhance team proficiency.

Qualifications

  • Recognized degree in graphic arts

  • At least 7 years of experience as a Senior Artist within artistic teams.
  • Proficiency with industry-standard tools such as Blender, Maya, 3DSMax, ZBrush, Substance, etc.
  • Extensive experience in artistic development and production within the Entertainment industry.
  • Familiarity with leading game engines (Unity, Unreal).
  • Key qualifications and attributes:

  • Present a high-quality portfolio.
  • Strong artistic sensibility and cultural awareness.
  • Forward-thinking and innovative, with the ability to drive change through creative and innovative choices.
  • Excellent artistic judgment.
  • Passionate about video games, with a strong connection to the industry.
  • Ability to generate creative and innovative ideas for projects.
  • Excellent knowledge of creative processes.
  • Highly autonomous with strong adaptability to established production methods.
  • Ability to provide constructive feedback to all project artists.
  • Friendly, constructive, and supportive communication skills.
  • Inspirational communicator, capable of engaging with artistic teams to achieve goals.

Additional Information

Consultez ce guide qui a pour but de vous accompagner dans votre candidature, et découvrez nos actions pour encourager plus de diversité et d'inclusion.

Rejoindre Ubisoft Montpellier c’est avoir accès dès le premier jour à : 

  • De la flexibilité dans tes horaires et la possibilité de travailler à distance dans les conditions prévues par la charte Ubisoft. 
  • 20 jours de télétravail par an depuis un pays de l’union européenne (réservé aux profils de citoyennetés européennes) ; 
  • Le remboursement de ton titre de transport à 50% ou une indemnité kilométrique si tu utilises le vélo comme mode de déplacement ; 
  • Notre ludothèque où tu pourras emprunter les derniers jeux Ubisoft, ceux de la concurrence, et des consoles ; 
  • Notre CSE et ses tarifs préférentiels sur une large gamme de spectacles, salles de cinéma, concerts, salles de sport, parcs d’attractions, et pleins d’autres bons plans. 

En tant qu’employeur, Ubisoft offre à tous les mêmes opportunités d’accès à l’emploi sans distinction de genre, ethnicité, religion, orientation sexuelle, statut social, handicap et d’âge. Ubisoft veille à développer un environnement de travail inclusif qui reflète la diversité de sa communauté de joueurs dans ses équipes.

Ubisoft travaille activement à réduire son empreinte carbone et à mobiliser ses communautés dans le cadre de son engagement Play Green.

Toute information sera traité de manière confidentielle conformément à la Loi sur l'équité en matière d'emploi.

Consultez ce guide qui a pour but de vous accompagner dans votre candidature, et découvrez nos actions pour encourager plus de diversité et d'inclusion.

Top Skills

3Dsmax
Blender
Maya
Substance
Unity
Unreal
Zbrush
The Company
21,450 Employees
On-site Workplace
Year Founded: 1986

What We Do

Ubisoft’s 20,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.

Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.

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