Responsibilites
- Support sales efforts by targeting and penetrating accounts utilizing outbound prospecting skills.
- Utilize critical sales tools to ensure standard processes are followed during opportunity generation and qualification.
- Assist customers in understanding Marvelous Designer's business offering, and how we fit within their business.
- Ability to understand CG art pipeline and uncover customer issues.
- Process customer problems and translate needs into business opportunities.
- Comfortable talking with prospects and building relationships.
- Ability to work in a fast-paced, business environment while still providing quality opportunities and driving revenue.
- Running, organizing, and attending meet-ups, conferences, and other events.
- Deliver client's feedback to Dev team in Korea office for future development.
- Ability to communicate with global teams such as Web, CX, and 3D design located in different offices / multiple time zones.
Requirements
- A minimum of 2-year experience in working in CG & gaming related industry
- Good understanding of Technical Sales
- Comfortable dealing with technical service and interacting with decision-makers in game, VFX studio
- Professional and proactive work ethic to think of new ways of tracking data and client information
- Demonstrate a strong, positive, and enthusiastic attitude with a willingness to invest long term
- Able to manage multiple tasks and priorities effectively and efficiently to work in a fast-paced environment
Plus if you have
- Fluent in Korean
- Strong network in game, vfx companies or local software distributors
Benefits
- Competitive salary
- Full-time employment
- Medical/Dental/Vision Insurance
- 401k
- Commuters Benefit
- Paid-Time Off
- Sick Days
Top Skills
What We Do
CLO Virtual Fashion is committed to innovating the way we communicate fashion through our true-to-life 3D garment simulation technology. Our virtual garment solutions and services connect all teams involved in the digital product lifecycle, enabling more direct collaboration and reduced lead time, whilst maintaining the intricacies of garment design. We envision our garment simulation technology to become not only the tool to create virtual garments, but also the platform to provide valuable data about garments, designs, and trends, by virtualizing every garment on Earth.
Our products range from CLO (3D Design Software for apparel designers and brands), Marvelous Designer (3D Design Software for character artists in gaming and animation companies), Benefit by CLO (Virtual Fitting Platform), CLOSET (Communications and Archiving Platform for virtual garments), to Marvelous SDK (Real Time Draping Engine for games) to create a new ecosystem for virtual garments.
Through these services and our continuing research and development in 3D and garment design, we are transforming the way we produce and consume garments - both tangible (actual garments from brands) and intangible (virtual garments in games and movies), for ones we wear and what our virtual characters wear.






