BC - VFX Compositing Technical Director (TD) - Stop Motion VFX Project

Posted 12 Days Ago
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Vancouver, BC
Senior level
Information Technology • News + Entertainment
The Role
The VFX Compositing TD is responsible for creating tools and workflows for compositing needs, supporting the department with shot work. This involves designing and maintaining digital pipeline tools, extending Nuke capabilities, collaborating with artists, and providing technical guidance to ensure quality in visual effects.
Summary Generated by Built In

VFX Compositing Technical Director (TD)

All applicants must be residents of British Columbia, Canada.
Must be legally entitled to work in Canada ie. Citizen, PR, Open Work Permit.
At this time, we’re pleased to offer this role as an option to work from home OR work from our Vancouver studio in the beautiful Gastown area, close to the Waterfront Station in Downtown. (Remote is not available outside of BC; there is no hybrid)

About Zoic 
Zoic Studios is a Visual Effects company that specializes in high end visual effects for television, film, and advertising. Our mantra is Visual Evolution - we focus on every part of the process, from the final picture to the pipeline used to create them.

Are you looking for your next creative and technical challenge? Come join our team!

Why Join Zoic? 

  • We are an Artist owned and operated VFX studio. 
  • We love what we do and always stay curious about new technology and techniques. 
  • We respect work/life balance in a hectic industry. 
  • We work with a team from all walks of life and backgrounds. 

We are excited to share an incredible stop-motion animated feature project that promises creativity, collaboration, and a fantastic chance to showcase your skills! 
Summary of Position
The VFX Compositing Technical Director (TD) is responsible for the design and implementation of tools and workflows that address compositing needs. Under the direction of the Digital Pipeline Engineering Sr Manager, this technical role supports the Compositing department in completing complex compositing shot work to achieve the artistic goals and story of the production.
Job Functions

  • Work with fellow Pipeline TDs to design, develop, and maintain digital pipeline tools that pertain to compositing including shots, sequences, and procedural systems for convincing imagery combining stage and CG elements. 
  • Extend Nuke capabilities through custom scripts and plugins to address Compositor and Roto/Paint Artist needs. 
  • Collaborate with the Digital Pipeline team to develop and integrate tools and APIs, leveraging core domain expertise in one or more DCCs and VFX departments. 
  • Establish and share workflows, tools, and best practices to support shot production, and participate in look development of shots and sequences by working with artists across disciplines. 
  • Collaborate and communicate effectively with artists, production management, creative leads, and fellow Pipeline TDs to troubleshoot and achieve the creative and technical goals of a shot. 
  • Identify areas of industry innovation and help develop and maintain custom tools, templates, scripts, workflows, and documentation for the Compositing team. 
  • Provide technical guidance for quality control of other artists’ work, as needed. 
  • Support the Lead Compositor to design, develop, and deliver visually creative and technically sound solutions that address the needs of shots and sequences. 
  • Support existing tools via bug fixes and version updates.

Qualifications 

  • 5+ years’ experience of compositing tools, digital pipelines and workflows, preferably on feature films. 
  • Experience in Nuke, Nuke Studio/Hiero, and Photoshop (familiarity with Silhouette, a plus). 
  • Experience developing custom Nuke toolsets, including Python3 or Nuke NDK. 
  • Experience with Linux (or other Unix) operating system. 
  • Knowledge of Blink Script, preferred. 
  • Understanding of applicable software and platforms including Nuke, Photoshop and Renderman. 
  • Understand VFX pipeline fundamentals, including shooting, editorial turnovers, modeling, texturing, animation, lighting, rendering, compositing, and DI (Virtual Production experience, a plus). 
  • Experience with one or more production grade renderers, such as Renderman. 
  • Expertise with coding and best practices in Python, the Python standard library, and the Nuke Python APIs. 
  • Experience with Universal Scene Description (USD) APIs and usage, a plus. 

Additional information

  • British Columbia Employees Pay Range: $45 - $65 (The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position)
  • Zoic does not cover relocation costs.
  • Any and WFH remote positions require the candidate to have a reliable internet connection via ethernet and be located in BC, working on Pacific Standard Time.
  • This job description contains the basic requirements for the position and is NOT intended to be a complete list of responsibilities; other duties may be assigned.
  • Due to the volume of applications, we receive, we regret that only those selected to interview will be contacted.


 

Top Skills

Nuke
Python3
The Company
HQ: Culver City, California
211 Employees
On-site Workplace
Year Founded: 2003

What We Do

"Visual Evolution"​ is our mission­-to evolve the story, art, and technology of the moving image, and through this evolution, broaden the audience for moving images.

Partnership, integrity, and enthusiasm are the key founding principles at Zoic. Our projects are born in think tanks, where every idea has value and potential. Good ideas are fleshed out, and a plan for achieving a visual representation of the idea is set early in the creative process. During production we remain accountable to our word and, as changes occur, we change together. We believe that partnerships that remain intact finish with integrity. Most importantly, we love what we do.

Zoic is a company of accomplished artists and producers who understand story, process, and relationships. Our team has a proven record of success. They are masters in their fields of 3D, Compositing, and Production Management. Their reputations, in turn, attract additional talent and encourage a strong work ethic.

We have built a digital infrastructure, which is flexible and strong to support the staff. It is a "liquid"​ pipeline, designed by our team for rapid expansion and contraction. It is resolution- independent and changeable based on project needs. Leading visual technology firms provide additional support and insight to the latest methods. We work with these partners as we do with our creative partners: by promoting visual evolution as fast as technology allows.

What we do can seem complex and foreign--even incomprehensible. It is our intention to educate and encourage others to embrace this change and together create something new.

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