Associate Technical Director - Design

Posted 4 Days Ago
Be an Early Applicant
Montréal, QC, CAN
In-Office
Entry level
Gaming
The Role
Supports technical vision and production workflows for game systems and content configuration. Creates MTX templates, reusable data structures, documentation, tooling opportunities, and scalable production practices. Coordinates cross-disciplinary configuration needs, assists AI bot deployment across game maps, supports feature integration, and promotes consistent workflows across global Siege teams.
Summary Generated by Built In
Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Job Description

As an Associate Technical Director - Design at Ubisoft Montréal, you will support the technical vision and production workflows related to game systems and content configuration. You’ll collaborate with multidisciplinary teams to create scalable solutions, improve workflows, and maintain reliable data structures that support large-scale content production across the Siege project.

What you’ll do

  • Create and maintain MTX templates for customization assets in development
  • Define and document reusable data structures that support scalable content production
  • Identify opportunities for tooling and automation that improve workflow efficiency and simplify data configuration
  • Support the development of sustainable and scalable production practices for game systems and content workflows
  • Manage cross-disciplinary data configuration needs that fall outside animation, audio, and graphics ownership
  • Collaborate with teams across disciplines to support feature integration and technical configuration requirements
  • Assist the AI team with data configuration required to deploy AI bots across game maps
  • Act as a point of contact for shared configuration workflows and production support
  • Contribute to knowledge sharing and alignment with Design Technical Directors across global Siege teams
  • Promote consistent standards and collaborative problem-solving across studios

Qualifications

What you bring to the team

  • Experience working with technical design workflows, data configuration, or production pipelines in game development
  • Knowledge of customization content workflows, scalable game data structures, or technical production processes
  • Ability to create and maintain clear technical documentation
  • Understanding of tooling, automation, or workflow optimization practices
  • Collaboration skills when working with multidisciplinary and international teams
  • Organization and effective prioritization skills in a production environment
  • Problem-solving skills with a focus on practical and scalable solutions
  • English communication skills required to collaborate with global teams and work with technical documentation primarily available in English

What to send our way

  • Your CV highlighting relevant skills and experiences
  • Portfolio or project links adapted to the role

Skills Required

  • Experience with technical design workflows, data configuration, or production pipelines in game development
  • Knowledge of customization content workflows, scalable game data structures, or technical production processes
  • Ability to create and maintain clear technical documentation
  • Understanding of tooling, automation, or workflow optimization practices
  • Collaboration skills with multidisciplinary and international teams
  • Organization and effective prioritization skills in a production environment
  • Problem-solving skills focused on practical and scalable solutions
  • English communication skills for global collaboration and technical documentation
  • CV highlighting relevant skills and experiences
  • Portfolio or project links adapted to the role

Ubisoft Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about Ubisoft and has not been reviewed or approved by Ubisoft.

  • Healthcare Strength Health coverage in the U.S. includes medical, dental, and vision options with HSA funding to cover the deductible, plus access to One Medical and a mental‑health program. Several studios also provide telemedicine and, in some regions, on‑site clinic services.
  • Leave & Time Off Breadth Time off includes paid vacation, holidays, wellness time, volunteer PTO, and a sabbatical available after five years in the U.S. Canadian studios highlight six weeks of vacation and additional local days tied to occasions or seasonal reduced hours.
  • Parental & Family Support Enhanced parental leave with salary top‑ups is emphasized in multiple regions, including Canada. In the U.S., a travel‑expense program supports access to reproductive healthcare when services are out of state.

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The Company
HQ: Montreuil
21,450 Employees
Year Founded: 1986

What We Do

Ubisoft’s 20,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.

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