Associate Technical Artist | North America | Canada | Europe | Fully Remote

Posted 14 Days Ago
5 Locations
Remote
Junior
Gaming • Software
The Role
The Associate Technical Artist will collaborate with the Mobile Tech Art team to create tools, optimize content, enhance performance, and maintain build stability. Key responsibilities include working with art and engineering teams, developing tools and workflows, analyzing game performance, and improving existing tools and pipelines.
Summary Generated by Built In

Description

What we are looking for:

Escape Velocity is looking for an Associate Technical Artist who will be working together with the Mobile Tech Art team on tasks like making tools, optimizing content, measuring performance and help maintain our build stability.

Requirements

What we will do together:

  • Work with art and engineering to understand art requirements and technical limitations.
  • Work with other Technical Artists on tools and pipelines aimed at content optimization and pipeline efficiency improvements.
  • Work with Art and help them with content optimizations.
  • Acquire a deep understanding of engine tools and technology and be able to utilize the knowledge in your future work.
  • Maintain and improve existing tools and pipelines.
  • Analyze game performance using profiling tools, identify offenders, and propose solutions while considering visual targets.

What you will bring:

Our ideal candidate has both artistic and technical background that covers many disciplines. We need someone who is familiar or at least very comfortable working inside UE, leaning more on the side of technical content creation. Our Associate Technical Artist is a person who wants to learn new things and bring new ideas to an experienced team.

  • Familiarity or experience working in Unreal Engine (5 preferrable)
  • Knowledge of core Unreal Engine features, such as Blueprints, PCG, Editor tools, materials graph, Niagara etc.,
  • Knowledge or experience with profiling, performance and optimization (Renderdoc, Razor Profiler or Unreal Insights).
  • Collaboratively developing tools and workflows for artists.
  • Knowledge of one of the major 3D Modelling packages, (3DS Max, Maya).
  • Experience with a scripting language, preferably Python.
  • Experience with Substance Painter, Substance Designer, and Photoshop.
  • Strong ability to learn new areas of development.
  • Ability to work well within a team atmosphere.
  • Excellent time management skills.
  • Creative problem-solving skills.
Benefits

Interested… a bit about Escape Velocity:

Escape Velocity is a team of passionate, talented developers working at a studio that offers excellent benefits and what we believe is a fantastic project. But that make us unique. What does make us special? We value the time, energy, and talent of our players and our colleagues. We want every hour spent developing and playing our games to be an incredibly rewarding and worthwhile use of your time. To that end, we are fully remote and support team members in the world.  We prioritize honesty, even when that means sharing . We strive to give everyone autonomy so they can determine how best to work and play, and we care more about what you bring to the game and studio than how many hours clocking. We believe in constant improvement across all areas – from the game itself to our production design – and are constantly re-evaluating how we spend our time to ensure that not wasting and all always working on the most important things. Finally (and importantly) dedicated to building a culture of play, which not only makes us better game makers, but also strengthens the bonds between us all.


How to apply:

Click apply and complete an application along with a Resume / CV. If we would like to move forward with your application, a member of the Recruiting Team will reach out to you and guide you through our process.

Escape Velocity is proud to be an equal opportunity employer, we are committed to hiring, promoting, and compensating employees based on their qualifications and demonstrated ability to perform job responsibilities.

Applications will be considered​ regardless ​of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.

Top Skills

3Ds Max
Blueprints
Maya
Pcg
Photoshop
Python
Razor Profiler
Renderdoc
Substance Designer
Substance Painter
Unreal Engine
Unreal Insights
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The Company
44 Employees
On-site Workplace

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