Associate Art Director - RuneScape Dragonwilds

Posted 4 Days Ago
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Cambridge, Cambridgeshire, England, GBR
In-Office
Senior level
Gaming • Software
The Role
Lead and maintain the art quality bar for RuneScape: DragonWilds across internal and external teams. Establish artistic vision, create style guides, provide actionable feedback, improve multidisciplinary art pipelines, mentor artists, and coordinate asset delivery with production. The role requires extensive end-to-end PC or console game development experience and hands-on knowledge across multiple disciplines including environments, characters, concept art, technical art, UI, VFX, or animation.
Summary Generated by Built In

Location: Cambridge, UK – This position offers flexible working options, including predominantly remote work. Applicants are ideallybased (or willing to relocate) within a comfortable commuting distance of our office to attend onsite as required.

Are you an experienced game art leader who can hold the quality bar across multiple art disciplines?

As Associate Art Director on RuneScape: DragonWilds, our open world survival crafting game built in Unreal Engine 5, you will assist in setting art direction and be accountable for the quality of the art team’s internal and external assets, ensuring they reach the highest standard and fully support the game’s artistic vision. You will be the gatekeeper of the game’s quality bar across all assets.

You will work closely with and learn from the game’s leadership to establish and maintain a coherent, consistent vision across the game, providing direct leadership and actionable visual guidance to the art team while working with your lead artists to keep modern, efficient development pipelines delivering assets on time and to standard.

What you’ll be doing:

  • Collaborate with the Art Director and Executive Producer to establish an artistic vision that supports the game design, product direction and marketing strategy.
  • Own the quality bar for all assets across internal and external artists, so everything that ships holds to the same standard and supports the game’s vision.
  • Contribute heavily to style guide creation and documentation, communicating the vision clearly to the art team and the wider development team.
  • Set up and run feedback sessions for internal and external artists, giving clear, actionable feedback that lifts the quality of what gets delivered.
  • Define and drive industry best practice and pipelines across all areas of game art content creation, including outsourcing, for smooth and consistent delivery to the agreed standard.
  • Work with production to effectively plan and schedule art team delivery across all game assets.

What we’re looking for: 

  • A portfolio demonstrating art direction capability, including style or production guides, paint-overs and similar.
  • Extensive end-to-end game development experience, from concept and production through to live game on PC or console.
  • Proven ability to communicate and propagate an artistic vision to teams, stakeholders and externally as required.
  • Competent with strategies for growing, developing and managing multidisciplinary art and animation teams on a live product.
  • Comfortable documenting and presenting current industry best practice to art and animation teams, and critiquing problematic assets and workflows.
  • Practical, hands-on mentoring capability in at least two of the following: environment art, character art, concept art, technical art, UI, VFX or animation, alongside working knowledge of modern game development workflows across all major artistic disciplines.
  • A solid understanding of art fundamentals: anatomy, composition, lighting and value, form and function, and perspective.

What we offer:

When you join Jagex you can look forward to a generous Perks & Benefits package including:

  • Private Healthcare, including Dental Plan.
  • Discretionary annual performance bonus.
  • Minimum 6% Pension contributions.
  • Life Insurance.
  • Enhanced family leave policies from day 1.
  • Flexible working hours.
  • 25 days annual leave + Bank holidays & the option to buy/sell holidays + so much more!

Inclusion & Accessibility Statement

We are committed to providing equal opportunities and creating an environment where everyone can thrive. We welcome applications from all backgrounds, and we recruit, develop, and promote based on merit and ability.

If you require any reasonable adjustments to support you during the recruitment process, please let us know when you’re invited to interview.

Right to Work Statement

This role is only open to applicants who have the permanent right to work in the UK. We are unable to provide or take over visa sponsorship for this position, either now or in the future. Applicants must therefore be able to demonstrate their ongoing eligibility to work in the UK without the need for employer sponsorship.

About Jagex

We are Jagex: The RuneScape Company. Home to one of gaming’s most enduring success stories. We create deep, community-powered games with worlds that evolve, inspire, and endure. Our flagship MMORPG franchise, RuneScape, has welcomed over 300 million player accounts, inspiring generations of players across PC and mobile for 25 years.

As we begin our 26th year, we are accelerating our strategy to expand RuneScape into a broader ecosystem of forever games and connected experiences, grounded in a renewed commitment to integrity and fair play. This includes the reduction of monetisation mechanics, as well as the launch of RuneScape: DragonWilds into Steam Early Access in 2025, representing a major step in building a multi-genre future for the RuneScape universe. We remain focused on building enduring worlds, empowering player-led innovation, and laying the foundations for the boldest era in RuneScape’s history. For more information, visit https://www.jagex.com/ .

Headquartered in Cambridge, United Kingdom, we are home to passionate creators, storytellers, engineers, and even a few dreamers, all united by a single mission to shape the future of online worlds and empower players to make them their own. We’re looking for people to join us who share our ambitions and values. We foster an inclusive workplace built on trust, autonomy, and a shared passion for creating experiences that inspire our communities.
Our values guide everything we do: We Embrace Fellowship by collaborating and sharing openly. We Hone our Craft by always learning and improving; We Honour our Vows by being honest and transparent; We are our Customers’ Heroes by striving to understand our team & player needs, and We Seize The Day by making the most of every opportunity.

Join us. The next era of RuneScape and the next chapter of Jagex: The RuneScape Company starts now.

Skills Required

  • Portfolio demonstrating art direction capability, including style guides, production guides, paint-overs, or similar work.
  • Extensive end-to-end game development experience from concept and production through live game development on PC or console.
  • Proven ability to communicate and propagate an artistic vision to teams, stakeholders, and external partners.
  • Experience growing, developing, and managing multidisciplinary art and animation teams on a live product.
  • Ability to document and present current industry best practices to art and animation teams and critique problematic assets and workflows.
  • Hands-on mentoring capability in at least two disciplines: environment art, character art, concept art, technical art, UI, VFX, or animation.
  • Working knowledge of modern game development workflows across major artistic disciplines.
  • Solid understanding of art fundamentals, including anatomy, composition, lighting and value, form and function, and perspective.
  • Permanent right to work in the UK without employer visa sponsorship.
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The Company
HQ: Cambridge
659 Employees
Year Founded: 2001

What We Do

A leader in creating deep and engaging forever games on PC, Console & Mobile that empower our communities. Jagex was founded in 2001 and is today one of the UK’s biggest and most respected video game developers and publishers. Famed for its flagship MMOs RuneScape and Old School RuneScape, Jagex has welcomed more than 300 million player accounts to its world and created a $1bn lifetime franchise revenue. Today the RuneScape franchise exists beyond running games in live operations; our titles are forever games that connect and inspire millions of players, with content and experiences both inside and outside of inexhaustible game worlds. Both RuneScape and Old School RuneScape, on PC and mobile, offer ever-evolving, highly-active worlds and our community-focused development ethos empowers players to have a real say in how each game is shaped. Jagex has added to its skill set with the acquisitions of Pipeworks and Gamepires in 2022, bringing our expertise to titles such as SCUM, helping to make SCUM a forever game. It also works with external partners on products such as Melvor Idle and This Means Warp; bringing these titles to new and existing audiences. Jagex employs more than 600 people at its Cambridge headquarters and around the world at Pipeworks in North America, and Gamepires in Europe. We’re always on the hunt for talented people to work across the business, to help the company to achieve its goals.

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