Art Director

Reposted 13 Days Ago
Be an Early Applicant
Hiring Remotely in Vancouver, BC, CAN
In-Office or Remote
130K-150K Annually
Senior level
Gaming
The Role
The Art Director will maintain and develop the Art Vision, collaborate with production to ensure quality and budget adherence, delegate tasks, mentor artists, and drive visual targets for a Third Person Action Game.
Summary Generated by Built In
Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.

Our studio operates as a remote-first workplace, offering flexible work arrangements.

At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.

Blackbird Interactive is seeking a passionate Art Director to join our team on an upcoming Third Person Action Shooter.

Do you have a broad range of creative and technical experience building worlds and levels in Unreal Engine 5? Are you skilled at creating art under a strong technical brief? If so, we’d love to hear from you!

At BBI, we’re a creative-fueled, future-driven, independent game studio where top talent can grow their careers while working on both world-class IPs and original creations across multiple genres. You’ll join a fast-moving team developing a Third Person Action Game.

We support remote and hybrid working arrangements across Canada. At BBI, you’ll find a flexible, forward-thinking environment where creative voices are valued and nurtured.

Please include a link to your portfolio with your CV.

Responsibilities

  • Maintain and help develop the Art Vision whilst driving new content and features.

  • Collaborate with production to ensure product stays on-time and on budget to the highest quality.

  • Create and drive visual targets that set the vision & quality bar for art in-engine.

  • Delegate and direct responsibilities where needed, and proactively seek out and present solutions to problems.

  • Give clear and consistent communication (and feedback) to the development team and external partners throughout production. Sell the Art Direction to all invested parties.

  • Collaborate with the Game leadership team to deliver a world-class addition to a popular indie franchise, and work with production to ensure product stays on time and on budget.

  • Help mentor and grow artists to improve in their thinking, process, and craft. Inspire the art team to deliver consistent quality across all art disciplines.

  • Collaborate with studio art leadership to grow and maintain an inspiring art culture, and participate in hiring and maintaining the best talent in the industry.

  • Drive all disciplines within the Art Department, including stylisation and optimisation approaches for VFX and Tech Art.

Requirements

  • 5+ years of extensive games industry art experience.

  • 2+ years preferred as an Art Director.

  • Experience with both Console and PC releases

  • Unreal 4 or 5 experience

  • Expresses passion and strong skills in both 2D and 3D art.

  • Communicate an eagerness for playing current popular games and understanding the art direction decisions.

Skills Required

  • 5+ years of extensive games industry art experience
  • 2+ years preferred as an Art Director
  • Experience with both Console and PC releases
  • Unreal 4 or 5 experience
  • Expresses passion and strong skills in both 2D and 3D art
  • Communicate an eagerness for playing current popular games
Am I A Good Fit?
beta
Get Personalized Job Insights.
Our AI-powered fit analysis compares your resume with a job listing so you know if your skills & experience align.

The Company
HQ: Vancouver, British Columbia
300 Employees
Year Founded: 2007

What We Do

Blackbird Interactive (BBI) is a creative-fueled, future-driven, independent studio - behind such games as Homeworld: Deserts of Kharak, Hardspace: Shipbreaker, and the upcoming Homeworld 3, Minecraft Legends, and Crossfire: Legion. Founded by Rob Cunningham, Yossarian King, and Aaron Kambeitz in 2010, the award-winning Vancouver studio boast its own internal CG cinematics department, led by the founder of Pixar Canada, and has also been involved in various game-adjacent projects over the years - such as Project Eagle with the NASA Jet Propulsion Laboratory, and other initiatives with the eatART Foundation and Sanctuary AI.

Similar Jobs

Zapier Logo Zapier

Automation Strategist (Customer Success)

Artificial Intelligence • Productivity • Software • Automation
In-Office or Remote
3 Locations
800 Employees
119K-238K Annually

Optum Logo Optum

Technical Engineer - Remote

Artificial Intelligence • Big Data • Healthtech • Information Technology • Machine Learning • Software • Analytics
In-Office or Remote
Vancouver, BC, CAN
160000 Employees
66K-137K Annually

Optum Logo Optum

Director, Program Management - Technology & Software Engineering - Remote

Artificial Intelligence • Big Data • Healthtech • Information Technology • Machine Learning • Software • Analytics
In-Office or Remote
Richmond, BC, CAN
160000 Employees
128K-265K Annually

Taskrabbit Logo Taskrabbit

Operations Specialist

eCommerce • Information Technology • Sharing Economy • Software
Easy Apply
Remote or Hybrid
Canada
450 Employees
76K-110K Annually

Similar Companies Hiring

DraftKings Thumbnail
Digital Media • Gaming • Information Technology • Software • Sports • Esports • Big Data Analytics
Boston, MA
6400 Employees
bet365 Thumbnail
Digital Media • Gaming • Software • Esports • Automation
Denver, Colorado
10000 Employees
ARB Interactive Thumbnail
Gaming • Software
Miami, Florida
175 Employees

Sign up now Access later

Create Free Account

Please log in or sign up to report this job.

Create Free Account