Art Director

Posted Yesterday
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San Mateo, CA, USA
Hybrid
183K-271K Annually
Expert/Leader
Gaming
The Role
Lead visual direction for a major area of a AAA game, managing Associate Art Directors and Art Leads. Establish artistic standards, review quality, guide visual storytelling, oversee art resources and budgets, and partner with engineering, technology, design, narrative, production, and external development teams. The role also includes hiring, coaching, performance management, pipeline risk mitigation, and creating rendering and tools plans using recent Unreal Engine development experience.
Summary Generated by Built In

WE ARE GAME MAKERS

Who we are:

We are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that thrill players everywhere. We pursue growth and innovation in an environment of safety and trust. Our culture is built on the belief that the more varied voices in our collective will strengthen our team and our games. We are looking for our next teammate who will raise our bar and make us better.

What we need:

31st Union is looking for a strategic, supportive Art Director to own the visual direction for a major area of our game. Reporting to the Studio Art Director, you will lead Associate Art Directors and Art Leads, set the quality bar, and shape the visual storytelling of our game alongside the rest of our Creative Leadership team.

Responsibilities:

  • Leadership
  • Lead, coach, and develop Associate Art Directors and Art Leads, including performance reviews and career paths
  • Lead hiring for the department, including defining roles and growing the team
  • Manage art resources and scope within budget and production constraints
  • Art Direction and Quality
  • Own the art direction and visual development for your area and its implementation in the game
  • Translate the Creative and Art Vision into benchmarks, standards, and plans with stakeholders in other departments.
  • Set quality assurance protocols and drive the review strategy for artwork
  • Review and approve work and serve as an internal art critic, keeping style consistent across disciplines
  • Communicate the visual plan through specifications, style guides, reference material, and presentations
  • Technology and Pipeline Partnership
  • Work with Tech Art, Engineering, and Tools teams to create a rendering and tools plan that supports art goals
  • Partner with Creative, Design, Narrative and Production to keep a cohesive approach
  • Recent Unreal Engine development experience
  • Partners and Risk
  • Evaluate and manage outsourcing partners and co-development vendors
  • Identify risks across the art pipeline and drive mitigation

Who you are:

  • Bachelor's degree in Art or Fine Art, or equivalent experience
  • 10+ years in AAA game development, including at least 2 shipped AAA titles
  • 3+ years in an Art Director, Associate Art Director, or equivalent senior leadership role
  • Proven experience leading and growing best in class art teams
  • Thorough understanding of the full development cycle, from concept through release
  • Deep knowledge of the methods behind leading-edge visuals, from tools to techniques to technology.
  • Strong visual taste and creative vision, with the ability to communicate it clearly
  • Experience hiring, supervising, and writing meaningful feedback and performance reviews
  • Strong communication, project management, and stakeholder management skills
  • A champion of high standards who embraces change and pushes for progress

Nice-to-Haves:

  • Experience with hybrid or distributed teams and co-dev
  • Experience in a proprietary or in-house engine environment
  • Passion for games and for pushing what is possible in interactive entertainment

The pay range for this position in San Mateo, California at the start of employment is expected to be between $182,800 and $270,520 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations.

Subject to those same considerations, the total compensation package for employees in regular roles may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits, provided that temporary or intern roles will not be eligible for many of these payments or benefits. Details of participation in compensation and benefit plans (if applicable) will be provided if an employee receives an offer of employment. If hired, employee will be in an "at-will position" and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.

31st Union prides itself on the diversity of its team members, partners, and communities. For this reason, we remain committed to providing equal employment opportunity in all aspects of the employment relationship, from recruitment and hiring through compensation, benefits, discipline and termination. This means that employment at 31st Union depends on your substantive ability, objective qualifications and work ethic – not on your age, race (including traits historically associated with race, including, but not limited to, hair texture and protective hairstyles), height, weight, religion, creed, color, national origin, ancestry, sex, sexual orientation, gender (including gender identity and expression), alienage or citizenship status, transgender, military or veteran status, physical or mental disability (actual or perceived), medical condition, AIDS/HIV, denial of family and medical care leave, genetic information, predisposition or carrier status, pregnancy status, childbirth, breastfeeding (or related medical conditions), marital status or registered domestic partner status, political activity or affiliation, status as a victim of domestic violence, sexual assault or stalking, arrest record, or taking or requesting statutorily protected leaves, or any other classification protected by federal, state, or local laws.

As an equal opportunity employer, we are also committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation(s) to participate in the job application and/or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need to request reasonable accommodation.

Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.

Please note that 31st Union is unable to provide visa sponsorship or assistance for this position. All candidates must be legally authorized to work in United States without requiring current or future employer sponsorship.

#LI-Hybrid

Skills Required

  • Bachelor's degree in Art or Fine Art, or equivalent experience
  • 10+ years of AAA game development experience
  • At least two shipped AAA titles
  • 3+ years as an Art Director, Associate Art Director, or equivalent senior leader
  • Experience leading and growing high-performing art teams
  • Thorough understanding of the full game development cycle from concept through release
  • Deep knowledge of methods, tools, techniques, and technology for leading-edge visuals
  • Strong visual taste and creative vision with the ability to communicate clearly
  • Experience hiring, supervising, providing feedback, and conducting performance reviews
  • Strong communication, project management, and stakeholder management skills
  • Recent Unreal Engine development experience
  • Experience with hybrid or distributed teams and co-development
  • Experience with a proprietary or in-house game engine
  • Passion for games and interactive entertainment innovation
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The Company
HQ: San Mateo, CA
146 Employees
Year Founded: 2019

What We Do

Established in 2019, 31st Union is a San Francisco Bay Area studio formed with a common purpose of crafting highly engaging entertainment and a commitment to putting fans first. We are an association of diverse game makers driven by a passion for our art and inspired by a culture of inclusivity to build games that thrill players everywhere. We cherish our studio independence and autonomy, and value the collaborative support of our publisher 2K and parent company Take-Two Interactive, one of the world’s leading interactive entertainment companies.

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