Animation Intern

Sorry, this job was removed at 03:20 p.m. (CST) on Wednesday, Nov 13, 2024
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San Ramon, CA
In-Office
Gaming • Design
The Role

THE COMPANY

KRAFTON is dedicated to identifying and publishing games worldwide that offer a uniquely enjoyable experience, crafted by our globally recognized production studios known for their distinctive creativity. We continuously push the boundaries of gaming enjoyment by embracing new challenges and technologies and expanding our platforms and services to captivate an even larger fan base. Best known for the genre-defining worldwide sensation PUBG: Battlegrounds, our stellar studios based across the globe include PUBG Studios, Striking Distance Studios, Unknown Worlds, Bluehole Studio, RisingWings and more. In collaboration with our passionate and driven team, we strive to establish ourselves as a renowned creator of masterpieces in the global gaming market.

THE OPPORTUNITY

Striking Distance Studios is looking for an Animation intern to learn work in our studio learning and working on projects from Motion Capture through animation blocks.  Located at our San Ramon office, this internship will last for 12 week onsite. We are looking for someone local to our office who has the required skills, who's passionate about games, and willing to learn from our team. This intern will be joining the Mocap and Animation teams for the duration of the internship.

Responsibilities:

  • Animate characters and props in Maya. 
  • Work with creative director, design and environment leads to pre-vis and develop initial ideas. This can range from story boards, live action video and 3d blocking.
  • Create and tune gameplay mechanics, combat and locomotion sets: in collaboration with design and engineering
  • Assist with mocap shoots from directing, performing and building sets; to name a few.
  • Hand-key or work with mocap to create dynamic grounded animations
  • Implement or learn to implement animations in Unreal engine by working with designers and engineers.
  • Identify and communicate any issues that will improve our product.
  • Be a respectful teammate

Qualifications:

  • Strong knowledge of the 12 principles of animation such as staging, timing, ease in, ease out and anticipation
  • Proficiency in the use of Maya
  • Passion for playing games
  • Ability to collaborate and iterate
  • Willingness to learn and try new things

Education and Experience Requirements:

  • Experience in Maya
  • Experience in Unreal Engine
  • 1+ year of animating for video games (including but not limited to game jams, personal projects, school projects)
  • Understanding of the MoCap-Animation workflow
  • Real Time experience 
  • Basic understanding of MoCap

Preferences:

  • You are a performer (dance, karate, gymnast, etc)
  • Local to the San Ramon area (Neither relocation or housing will be available for this internship.)
  • Will be looking for full time work in 2025 or early 2026


Reasonable Accommodation

KRAFTON Americas is committed to the full inclusion of all qualified individuals. As part of this commitment, the Company will ensure that persons with disabilities are provided reasonable accommodations. If reasonable accommodation is needed to apply for an open position, perform essential job functions, and/or to receive other benefits and privileges of employment, please contact the HR Talent team at KRAFTON Americas, to begin the interactive process.

EEOC statement

KRAFTON Americas provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type.

In California, the expected range for this position is $35/hour. The listed expected salary range represents a good faith estimate and the actual pay may depend on a variety of job-related factors that can include experience, education, skills, and location.

Due to recent scams, our recruiters will only reach out to you via @sds.com, @krafton.com or @pubg.com. If you received an email and are unsure you can always email [email protected]

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The Company
HQ: San Ramon, CA
214 Employees
Year Founded: 2019

What We Do

Driven by people. Inspired by challenges. Relentless to deliver creative excellence.

At the intersection of art, design and technology lies Striking Distance Studios. Led by Dead Space and Call of Duty franchise veteran Glen Schofield, a new AAA development studio has risen within the San Ramon Hills of the San Francisco Bay Area. We have planted roots in beautiful Bishop Ranch and are now building our flagship state-of-the-art development studio establishing the East Bay as the new up and coming creative and technological hub we know it to be.

Together with our partners at KRAFTON, Inc., our team is hard at work on its first game, The Callisto Protocol, a single player and story-driven survival horror game set in a prison colony on Jupiter’s moon Callisto. Here at Striking Distance Studios it is amazing people, an immersive experience and a passion for excellence that drives us each day. We are looking for people who push themselves creatively and learn with every new challenge. We give you the setting and the opportunity to do work you are proud of. We’re looking for the best to come join us and become part of a world-class team.

To us excellence is not a skill, but an attitude!

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