3D UI / Visualization Software Engineering Intern

Reposted Yesterday
Be an Early Applicant
Kent, WA, USA
In-Office
28-33 Hourly
Internship
Software
The Role
The intern designs and prototypes real-time interactive user interfaces using game engines, collaborates on UI concepts, and develops reusable components while gaining hands-on experience in software engineering.
Summary Generated by Built In

Hypertherm Associates - Software Engineering Summer 2026 Internship – 3D UI & Visualization

Hypertherm Associates Software Engineering team in Kent, WA is seeking an intern who is a rising Junior or Senior in good standing with their college/university and wants to gain:

  • Hands-on experience building production grade‑realtime‑interfaces

  • Mentorship from experienced software engineers and designers

  • Opportunity to influence the future look and feel of a commercial product

As an intern with the Software Engineering team, you will blend graphics design sensibility with software development skills and bring experience creating interactive interfaces in a game engine or similar ‑rendering environment with your:

  • Strong visual instincts and creativity paired with practical engineering judgment

  • Curiosity and willingness to explore new UI interaction concepts

  • Ability to work independently on prototypes while seeking feedback early

  • Comfort working at the intersection of design, software, and hardware driven‑ systems

Responsibilities: 

  • Design and prototype real-time, interactive user interfaces for machine operation and visualization

  • Implement UI concepts using Unity, Unreal or a comparable real-time engine

  • Collaborate with operators and control engineers to translate requirements into interface concepts

  • Develop reusable UI components, layouts, animations, and visual effects

  • Balance visual sophistication with usability, performance, and operator safety requirements

  • Use AI assisted tools (e.g., Copilot and image generation tools) to accelerate coding, prototyping, and iteration

  • Iterate on designs based on feedback from engineering, UX, and end users

  • Document design decisions and implementation details clearly

Required Knowledge/Skills, Education, and Experience

  • Currently pursuing a degree in Computer Science, Software Engineering, Game Development, Interactive Media, or related field

  • Experience designing game interfaces, HUDs, or interactive visual concepts
    (academic projects, personal projects, or portfolio work are acceptable)

  • Demonstrated graphics/UI design skills, including layout, typography, color usage, and visual hierarchy

  • Working knowledge of software development fundamentals:

    • Object-oriented programming

    • Basic data structures

    • Version control (Git or equivalent)

  • Experience with at least one real-time/game engine

  • Ability to present and explain design concepts and technical implementations

Preferred experience that differentiates you:

  • Experience with C# or similar

  • Familiarity with real-time rendering, 2D/3D UI systems, or scene graphs

  • Exposure to industrial, robotics, CNC, or machine control software (not required)

  • Basic understanding of UX principles for operator interfaces or complex tools

Location: Onsite in Kent, WA

Our Engineering Internships are compensated at an hourly rate based on current level of education

  • Undergrade level students (including graduating seniors) in Washington can earn between $28.20 and $30.50 per hour

  • Graduate level students in Washington can earn between $32.20 and $33.35 per hour

Sponsorship of new applicants for employment authorization, or any other immigration-related support, is not available for this position at this time.

Hypertherm Associates is proud to be an Equal Opportunity Employer, and we welcome all applications. We recruit, employ, train, compensate, and promote without regard to race, color, religion, sex, age, national origin, disability, or veteran status, or any other characteristic protected by federal, state, or local laws.

At Hypertherm Associates, we are committed to building an inclusive diverse, flexible, and collaborative environment. If our mission resonates with you, but you don’t meet all posted requirements, we encourage you to still apply.  We will evaluate your application materials and may suggest alternative roles that better leverage your strengths and talents.  For positions with multiple levels, we will evaluate your prior experience to determine the level within our organization you are best aligned based upon the job applying.


CURRENT ASSOCIATES OR TEMPORARY ASSOCIATES: Please apply via your internal Workday career account.

$0.00-$0.00 HourlyThis is the base pay range that an applicant can expect to make upon hire. Pay within this range will vary based upon relevant experience, skills, and education among other factors.

Skills Required

  • Currently pursuing a degree in Computer Science, Software Engineering, Game Development, Interactive Media, or related field
  • Experience designing game interfaces, HUDs, or interactive visual concepts
  • Demonstrated graphics/UI design skills, including layout, typography, color usage, and visual hierarchy
  • Working knowledge of software development fundamentals including object-oriented programming, basic data structures, and version control
  • Experience with at least one real-time/game engine
  • Ability to present and explain design concepts and technical implementations
  • Experience with C# or similar
  • Familiarity with real-time rendering, 2D/3D UI systems, or scene graphs
  • Exposure to industrial, robotics, CNC, or machine control software
  • Basic understanding of UX principles for operator interfaces or complex tools
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The Company
HQ: Hanover, NH
1,169 Employees
Year Founded: 1968

What We Do

Hypertherm Associates is a U.S. based manufacturer of industrial cutting products and software. Its products, including Hypertherm plasma and OMAX waterjet systems, are used by companies around the world to build ships, airplanes, and railcars; construct steel buildings, fabricate heavy equipment, erect wind turbines, and more. In addition to cutting systems, the company creates CNCs and software trusted for performance and reliability that result in increased productivity and profitability for hundreds of thousands of businesses. Founded in 1968, Hypertherm Associates is a 100 percent Associate-owned company, employing approximately 2,000 Associates, with operations and partner representation worldwide. Learn more at www.HyperthermAssociates.com. Fifty years ago, in a small two car garage, Hypertherm began its journey with simple, powerful ideas about business and an invention that shaped the future of industrial cutting. The same ideals that fueled our inception all those years ago are still what drive us today: a passion for challenging what is achievable with the products we create, the culture we foster, and the experience we deliver to our customers. As we look to the horizon and the next 50 years, we are proud that our people, partners, and innovations will shape the future with solutions that make anything possible for industries around the world. Key elements of the Hypertherm formula include: • Dedicated Associates focused on customer-centered product design and support • Local sales and service • Broad application experience and proven results • Sustainable and ethical business practices benefit our customers and communities

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