REVEL is an AI robotics company developing physical intelligence for general-purpose humanoid robots. We capture the force, dexterity and intent of human work with our Neural Gambit wearable, and use it to train RAI, the intelligence that powers our robots. REVEL is headquartered in Palo Alto, California, with R&D and engineering facilities in Prague and Hradec Králové, Czech Republic. This role is on-site with our engineering team in the Czech Republic.
We tell the REVEL story through film. We're looking for a 3D / Motion Artist to create the films that show NG activation, the human-to-robot arc, and the science of intent.
Responsibilities
Create photoreal 3D of Neural Gambit and GENESIS for films and web
Match-move and composite CG over real human footage
Build science and explainer animations
Own pieces from concept to finished film
Work alongside the AI-assisted content pipeline
Requirements
Expert in Blender, Houdini, or Cinema 4D, plus compositing
A strong reel of finished work
Ability to take a concept to a polished result
Strong sense of design and pacing
Bonus qualifications
Experience with product / hardware visualisation
Real-time engines (Unreal / Omniverse)
Motion-capture or sim experience
Skills Required
- Expert in Blender, Houdini, or Cinema 4D, plus compositing
- Strong reel of finished work
- Ability to take a concept to a polished result
- Strong sense of design and pacing
- Experience with product or hardware visualisation
- Experience with real-time engines (Unreal, Omniverse)
- Motion-capture or simulation experience
What We Do
REVEL is an AI robotics company developing physical intelligence for general-purpose humanoid robots. The company captures the force, dexterity, and intent of human work through its Neural Gambit wearable to train RAI, the intelligence powering its robots. It serves as a modern robotics technology firm providing training data, infrastructure tools, and an AI data layer for the next generation of humanoid robots.








