3D Generalist Artist (Mid to Senior Level)

Posted 13 Days Ago
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Hiring Remotely in Pasig City, Metro Manila, National Capital Region, PHL
In-Office or Remote
Senior level
Gaming • Software • Virtual Reality
The Role
Create high-fidelity 3D assets for AAA games, including hard-surface models, environments, props, and organic elements. Optimize assets for real-time rendering, develop clean topology and UVs, and create texture maps using industry-standard tools. Collaborate with concept artists and leads, incorporate feedback, support multiple asset types, meet deadlines, and contribute to reviews and workflow improvements.
Summary Generated by Built In

Our AAA Art team is growing!
Are you a skilled 3D Generalist Artist with a passion for creating high-quality, realistic assets for immersive gaming experiences? We are looking for talented and creative individuals to join our team and bring their expertise to our exciting projects!

  • Design and create high-fidelity 3D assets, including hard surface models, environments, props, and organic elements, using tools like Autodesk Maya, ZBrush, Substance Painter, and Substance Designer.
  • Ensure assets are optimized for real-time rendering while maintaining a high level of quality and realism.
  • Develop clean and efficient topology, UV layouts, and texture maps to meet industry and project standards.
  • Collaborate closely with concept artists and leads with artistic direction and gameplay needs.
  • Support multiple art areas as needed, demonstrating flexibility and adaptability in asset creation.
  • Adhere to project guidelines, keeping leads and project managers updated on task progress.
  • Actively participate in team meetings, reviews, and critiques to improve workflows and maintain a collaborative environment. Implement feedback effectively and make revisions as needed to meet quality expectations.
  • Conduct research and stay up-to-date with industry trends, tools, and techniques to continually improve workflow and asset quality.
  • Fulfill any other assigned responsibilities with diligence and a commitment to excellence

Requirements
    • 3–5 years of experience in AAA game development, with a focus on generalist skills across hard surface and other asset types.
    • Strong background in art, design, or a related field.
    • Deep understanding of realistic & high fidelity hard surface modeling techniques, including high-to-low poly workflows, baking, and texturing.
    • Proficiency in Maya, ZBrush, Substance Painter/Designer or similar tools.
    • Accurate grasp of art fundamentals, including shape language, material definition, and lighting.
    • Creativity, resourcefulness, and problem-solving skills to tackle complex modeling challenges.
    • Excellent communication and teamwork skills to collaborate with cross-functional teams.
    • Ability to take direction, apply feedback constructively, and work efficiently within deadlines.
    • Experience across multiple asset types (hard surface, props, environments, organic) is a strong plus.
    • Has at least one AAA released title under their belt

If you're passionate about creating stunning hard surface assets and want to work on cutting-edge AAA projects, we'd love to hear from you!


Benefits
  • Opportunity to work on AAA projects. 
  • Stable employment and professional growth in an international environment.
  • Training platforms and workshops to level you up.
  • Community of people who understand and share your passion for games.
  • Team of like-minded people.
  • A culture of diversity and inclusion to unite the most outstanding talents.

Skills Required

  • 3-5 years of experience in AAA game development
  • Experience with generalist skills across hard-surface and other asset types
  • Strong background in art, design, or a related field
  • Understanding of realistic, high-fidelity hard-surface modeling, high-to-low poly workflows, baking, and texturing
  • Proficiency in Autodesk Maya, ZBrush, Substance Painter, Substance Designer, or similar tools
  • Knowledge of shape language, material definition, lighting, and other art fundamentals
  • Creativity, resourcefulness, and problem-solving skills
  • Excellent communication and teamwork skills
  • Ability to take direction, apply feedback, and work efficiently within deadlines
  • Experience with multiple asset types, including hard surface, props, environments, and organic assets
  • At least one AAA released title
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The Company
HQ: Burlingame, CA
488 Employees
Year Founded: 2005

What We Do

Secret 6 is a leader in video game co-development, QA, and 3D art production for console, PC, mobile, and VR gaming platforms. For over 15 years, the company has built a reputation among some of the world’s top game development studios as a trusted and dependable outsourced production partner for their critically and commercially acclaimed AAA titles. Secret 6 has locations in San Francisco, Manila, and Madrid.

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