Founded in 2009, CLO Virtual Fashion is creating a new ecosystem for digital fashion based on its unrivaled technology in 3D clothing simulation algorithms.
CLO Virtual Fashion provides all clothing-related services from concept to design, manufacturing, marketing, fitting, and styling based on 3D clothing simulation algorithms.
Along with costume design software CLO, Marvelous Designer, and Jinny, we are involved in the entire costume journey with platforms specialized in costume content such as CLO-SET and CONNECT to build an efficient and sustainable workflow. Additionally, our solution allows physical and digital garments to be tagged together to function within the CLO system.
CLO Virtual Fashion, which is leading the global digital fashion market, currently has a total of 13 offices in 11 countries around the world, including Asia, North America, Europe, and South America, and is gradually expanding based on numerous customers from around the world.
Position Overview
You will be trained to become an expert-level user of our software, CLO, but more importantly, will be responsible for all things involving education and user support.
You are the liaison between users and our software development team. You assist clients in translating & highlighting the flexibility and functionality of CLO into real solutions for their unique challenges. You bring your passion for knowledge with you, connecting and inspiring the people you educate.
Responsibilities
- Training Enterprise and Academic users
- Demoing CLO Software to executive teams as well as software users
- Supporting Enterprise and Academic Accounts/Clients collaborating with the CLO Design Team (in New York and Globally) to bring new projects, events, and ideas to life
- Participating in client projects on and offsite
- Assisting clients with 3D adoption strategy & implementation
Requirements
- 1+ years of Work or Internship experience in the fashion industry with ample knowledge of pattern making
- Language: Spanish & English (Required
- Tech savvy: we are a software/tech company, candidates must quickly adapt to new software and show proficiency with technology
- Knowledge of a 2D CAD or 3D CAD software is helpful
- Creative, curious + driven
- Takes initiative
- Agile, with proven ability to work in fast paced environments and adhere to tight deadlines
- Excellent communicator
- Team player
- Positive and enthusiastic attitude with a desire to invest long-term
- Willingness to travel (frequently)
- Must be local or willing to re-locate
Plus if you have
- Language proficiency in Spanish or Portuguese is a plus
- Participating in Beta Testing, Bug Reporting & Technical Feedback to the Development Team
- Working with our clients, and developers, to pitch new features for development
- Creating 3D Content for User Engagement, Social Media, etc.
- Planning & Leading User Events (from Training, to User Conferences)
Benefits
- Competitive salary
- Full time employment
Please note
- Successful candidates will need to provide a portfolio.
- Must be legally authorized to work in Mexico
In order to be considered for the role, please upload your cover letter and portfolio.
Top Skills
What We Do
CLO Virtual Fashion is committed to innovating the way we communicate fashion through our true-to-life 3D garment simulation technology. Our virtual garment solutions and services connect all teams involved in the digital product lifecycle, enabling more direct collaboration and reduced lead time, whilst maintaining the intricacies of garment design. We envision our garment simulation technology to become not only the tool to create virtual garments, but also the platform to provide valuable data about garments, designs, and trends, by virtualizing every garment on Earth.
Our products range from CLO (3D Design Software for apparel designers and brands), Marvelous Designer (3D Design Software for character artists in gaming and animation companies), Benefit by CLO (Virtual Fitting Platform), CLOSET (Communications and Archiving Platform for virtual garments), to Marvelous SDK (Real Time Draping Engine for games) to create a new ecosystem for virtual garments.
Through these services and our continuing research and development in 3D and garment design, we are transforming the way we produce and consume garments - both tangible (actual garments from brands) and intangible (virtual garments in games and movies), for ones we wear and what our virtual characters wear.