3D Artist
(Full-time hire — Amsterdam or Paris)
Random Studio is looking for a highly organised and technically skilled 3D Artist to join our creative team.
You'll work with spatial designers, graphic designers and creative leads to produce highly photorealistic renders and animations that elevate concepts and project presentations.
We're looking for someone with a deep understanding of 3D theory and complete proficiency in Blender.
What you will do
- Create photorealistic 3D renders of spatial design concepts for client presentations and project production.
- Create CGI animations.
- Create 3D assets.
- Collaborate closely with creative directors, spatial designers, experience designers, creative technologists and producers.
- Occasionally guide junior 3D artists.
- Maintain the visual quality of renders from concept to production.
What we’re looking for
- Expert in Blender
- Comfortable with Blender's Geometry Nodes
- Working knowledge of Unreal Engine
- Working knowledge of Rhinoceros 3D
- Familiarity with generative AI
- Solid proficiency in After Effects
- Proficiency in Illustrator, Photoshop, InDesign and Substance Painter
- Strong understanding of CGI theory, PBR and procedural shading, screen-based graphics and digital production
- Comfortable in fast, demanding production cycles
- A proactive, detail-oriented maker who takes pride in precision and craft
About Random Studio
Random Studio is an experience design studio with offices in Amsterdam and Paris. We create environments where physical and digital layers work together to spark curiosity, connection, and participation. Our work lives at the intersection of interaction, architecture, and brand expression.
Diversity & Inclusion
We believe that an inclusive work environment and a diverse team are key to creating fresh and inspiring work. We encourage candidates from all backgrounds to apply. If you require accommodations during the application process, please let us know so we can support you.
Skills Required
- Deep understanding of 3D theory and CGI concepts
- Complete proficiency in Blender
- Comfortable with Blender's Geometry Nodes
- Working knowledge of Unreal Engine
- Working knowledge of Rhinoceros 3D
- Familiarity with generative AI
- Solid proficiency in After Effects
- Proficiency in Illustrator
- Proficiency in Photoshop
- Proficiency in InDesign
- Proficiency in Substance Painter
- Strong understanding of PBR and procedural shading
- Comfortable working in fast, demanding production cycles
- Highly organised and detail-oriented
- Occasional guidance/mentoring of junior 3D artists
What We Do
Random is an experience design studio and Certified B Corporation® based in Amsterdam and Paris. We explore how technology can be integrated into the very foundations of a space; as part of our physical world, engaging us to explore, play and wonder. Our holistic, research-led approach can be applied to products, experiences and platforms where spatial and digital design are integrated.









