2D-3D Artist [Helix]

Posted 6 Days Ago
Be an Early Applicant
Montréal, QC, CAN
In-Office
Junior
Gaming
The Role
Create mid to high resolution visuals for games, collaborating with teams on 2D and 3D assets, ensuring artistic vision and quality.
Summary Generated by Built In
Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Job Description

As a 2D-3D Artist at Ubisoft Montreal, you will create mid to high resolution visuals that support our artistic vision and elevate the visual quality of our projects. Working closely with art and production teams, you will contribute to the creation, optimization, and rendering of 2D and 3D assets used across our games.

What you’ll do

  • Create high resolution images based on a clear brief or defined concept while respecting the art direction
  • Produce posing, lighting, and rendering using 3D software or a game engine
  • Modify, optimize, and upscale existing 2D and 3D assets
  • Perform image processing and retouching using Adobe Photoshop
  • Research and gather visual references aligned with the artistic vision
  • Collaborate with artists, art directors, and technical teams to ensure visual consistency
  • Propose creative solutions to artistic or technical challenges related to 3D production
  • Support additional related tasks as needed during production

Qualifications

What you bring to the team

  • Demonstrated skills in 3D modeling, texturing, lighting, and rendering
  • Strong artistic judgment and a keen eye for detail and composition
  • Solid understanding of anatomy applied to posing and character visuals
  • Ability to adapt to production constraints and changing priorities
  • Openness to feedback and ability to integrate it constructively
  • Capacity to work efficiently under time constraints
  • Experience with Maya, 3ds Max, V-Ray, Substance Painter, and Photoshop
  • Knowledge of Blender, ZBrush, Illustrator, Unreal Engine is considered an asset
  • Experience with Python scripting is a nice-to-have
  • Openness toward artificial intelligence tools

What to send our way

  • Your CV highlighting relevant skills and professional experience
  • A portfolio showcasing 2D and 3D work, including renders, lighting, and visual polish

Please note that this is a 1 year contract.

Skills Required

  • Demonstrated skills in 3D modeling, texturing, lighting, and rendering
  • Strong artistic judgment and keen eye for detail and composition
  • Solid understanding of anatomy applied to posing and character visuals
  • Experience with Maya, 3ds Max, V-Ray, Substance Painter, and Photoshop
  • Knowledge of Blender, ZBrush, Illustrator, Unreal Engine
  • Experience with Python scripting

Ubisoft Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about Ubisoft and has not been reviewed or approved by Ubisoft.

  • Healthcare Strength Health coverage in the U.S. includes medical, dental, and vision options with HSA funding to cover the deductible, plus access to One Medical and a mental‑health program. Several studios also provide telemedicine and, in some regions, on‑site clinic services.
  • Leave & Time Off Breadth Time off includes paid vacation, holidays, wellness time, volunteer PTO, and a sabbatical available after five years in the U.S. Canadian studios highlight six weeks of vacation and additional local days tied to occasions or seasonal reduced hours.
  • Parental & Family Support Enhanced parental leave with salary top‑ups is emphasized in multiple regions, including Canada. In the U.S., a travel‑expense program supports access to reproductive healthcare when services are out of state.

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The Company
21,450 Employees
Year Founded: 1986

What We Do

Ubisoft’s 20,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.

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