Xbox

United States
Year Founded: 2001

Teams at Xbox

Recently posted jobs

YesterdaySaved
In-Office
Carlsbad, CA, USA
Gaming • Hardware
Create and iterate AAA campaign levels: design gameplay, spatial geometry, encounters and systems; script and polish content; collaborate with artists, engineers, producers; document designs; participate in playtesting and user feedback to deliver engaging, player-first experiences.
2 Days AgoSaved
In-Office
Santa Monica, CA, USA
Gaming • Hardware
Support studio FP&A for Call of Duty and other titles: annual and long-range planning, quarterly forecasting, variance analysis, project greenlights, hiring coordination, and studio financial leadership reporting.
5 Days AgoSaved
In-Office
Warsaw, Warszawa, Mazowieckie, POL
Gaming • Hardware
Create and optimize realistic realtime VFX for gameplay and cinematics. Collaborate with design, tech art, and VFX teams to prototype, implement, and polish effects, ensure performance budgets, organize assets, and contribute to pipeline and tooling improvements.