Velan Studios
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Recently posted jobs
Gaming
Lead the visual effects discipline for game projects by defining VFX style, creating real-time effects, establishing workflows, managing performance budgets, and mentoring artists. Collaborate with art, engineering, design, production, and QA teams; provide scheduling and resource estimates; conduct reviews; support hiring; document processes; and solve complex technical implementation challenges across console and PC platforms.
Gaming
Own and maintain the game's overall story, develop world-building and narrative proposals, write scripts and dialogue, prepare briefs for characters and locations, direct voice recording sessions, and collaborate with marketing. The role requires close partnership with game directors, systems designers, artists, content creators, and IP stakeholders to define the voice, tone, and narrative systems of a cooperative fantasy ARPG.
Gaming
Leads a 30+ person art department across multiple projects and locations, coaching senior managers, developing talent, setting career and hiring frameworks, planning art resources and headcount, and partnering with studio leadership, production, HR, and creative directors. The role maintains artistic quality and visual standards, supports production-focused creative problem solving, promotes collaboration, and strengthens studio culture. Candidates should have 10+ years of game art leadership, experience managing 50+ artists, shipped multiple games, and familiarity with Unity, Unreal, or proprietary engines.



