Ubisoft

HQ
Montreuil
Total Offices: 27
21,450 Total Employees
Year Founded: 1986

Ubisoft Benefits Overview

Compensation + Benefits

Offers childcare benefits

Offers generous parental leave

Offers dental insurance

Offers vision insurance

Offers health insurance

Offers disability insurance

Offers life insurance

Offers performance bonuses

Offers employee discounts

Work-Life Balance + Wellbeing

Offers generous PTO

Offers unpaid extended leave

Provides paid sick days

Offers an Employee Assistance Program (EAP)

Offers gym membership

Company Culture

Offers a remote work program

Provides free snacks and drinks

Offers diversity-based Employee Resource Groups

Recently posted jobs

3 Hours AgoSaved
In-Office
Montréal, QC, CAN
Gaming
Gère le cycle complet des achats pour les équipes de production, incluant l’analyse des besoins, les appels d’offres, la négociation, les contrats, les commandes et le suivi des fournisseurs. Développe des stratégies de catégories, évalue les risques et la performance des prestataires, collabore avec les finances et formule des recommandations stratégiques. Le poste couvre notamment les services de co-développement, audio, motion capture, casting et marketing.
11 Hours AgoSaved
In-Office
Saint-Mandé, Val-de-Marne, Île-de-France, FRA
Gaming
Design, train, deploy, and monitor scalable machine learning systems for player safety and security. Develop solutions using NLP, LLMs, anomaly detection, and graph learning; adapt research to production constraints; build high-quality software and MLOps pipelines; define success metrics; and collaborate with data and software engineers to deliver production models at scale.
11 Hours AgoSaved
In-Office
Montréal, QC, CAN
Gaming
Create and manage marketing and in-game video assets, including trailers, gameplay walkthroughs, cinematic sequences, and social content. Responsibilities include developing creative concepts, capturing in-engine footage, editing video and audio, coordinating production sessions, collaborating with marketing and game development teams, supporting focus tests and presentations, and improving capture and rendering workflows.