Twin Harbour Interactive
Teams at Twin Harbour Interactive
Recently posted jobs
Gaming • Software
Develop and maintain frontend systems for live strategy games using JavaScript, TypeScript, Vue.js, Sass, and modern testing and observability tools. Own complex features from design through post-release monitoring, improve stability and performance, contribute to roadmaps, collaborate across teams, review code, and promote maintainable engineering practices. The role also involves monitoring bugs and performance, supporting analytics and game features, and working within an agile Scrum environment.
Gaming • Software
Lead the QA discipline across four live-service game titles. Coach QA leads and specialists, own staffing, career development, quality standards, operating models, automation strategy, metrics, risk visibility, and external testing partners. Establish consistent quality gates across mobile and web platforms while advocating for player experience and enabling teams to make autonomous, evidence-based quality decisions.
Gaming • Software
Maintain and modernize a legacy PHP meta-data service and build new Node.js/TypeScript services for a high-load distributed game backend. Design, test, deploy, and improve scalable services on Google Cloud, collaborate with game designers and product leads, and contribute maintainable TypeScript code across the stack.
