Twin Harbour Interactive
Teams at Twin Harbour Interactive
Recently posted jobs
Gaming • Software
Lead the engineering team for a live mobile strategy game, owning architecture, code quality, technical direction, estimates, risk management, and sustainable delivery. Coach and develop engineers, establish quality standards, collaborate with the Producer on execution, and maintain long-term game stability. The role requires hands-on Unity and C# expertise, experience operating free-to-play mobile games, and strong technical communication.
Gaming • Software
Design, build, maintain, and optimize the Java backend for a live multiplayer strategy game. Responsibilities include performance tuning, reliability engineering, testing, observability, distributed systems support, feature development, architecture decisions, incident response, and cross-functional collaboration. The role also involves mentoring engineers, maintaining stability during seasonal releases, and working with JavaScript, TypeScript, PHP, cloud infrastructure, databases, messaging systems, and other platform technologies.
Gaming • Software
Develop and maintain frontend systems for live strategy games using JavaScript, TypeScript, Vue.js, Sass, and modern testing and observability tools. Own complex features from design through post-release monitoring, improve stability and performance, contribute to roadmaps, collaborate across teams, review code, and promote maintainable engineering practices. The role also involves monitoring bugs and performance, supporting analytics and game features, and working within an agile Scrum environment.
