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Recently posted jobs
Gaming
The Social Content & Growth Associate will create, edit, and post short-form videos for social media, focusing on UGC and gaming themes. Responsibilities include content production, community engagement, and performance tracking.
Gaming
As a Product Data Scientist, you will analyze game telemetry data, develop data-driven solutions to enhance player retention, and collaborate with engineers and stakeholders to improve player experiences.
Gaming
The Technical Game Designer will create core gameplay systems, improve tools for the design team, and collaborate across disciplines to enhance player experiences.
Gaming
The Live Ops Engineer will design and maintain tools for Live Operations while collaborating with teams to improve live service quality and mentoring others.
Gaming
Manage art teams for production across various projects, ensuring timely delivery, quality standards, and effective communication among teams.
Gaming
Develop and maintain high-volume Golang services for multiplayer games, oversee backend systems, and enhance player experience through robust service architecture.
Gaming
This position is for applicants interested in general design roles that are not currently listed. It encourages potential candidates to apply.
Gaming
The Senior Data Scientist will analyze data to drive growth for Sky: Children of the Light, collaborating with teams to optimize user experience and acquisition through data insights and advanced modeling techniques.
Gaming
As a Gameplay Engineer, you will design and develop advanced gameplay systems for social games, collaborating with designers and engineers to enhance user experiences.
Gaming
This position invites applicants for general ART roles not specified in current openings. All who are interested should apply.
Gaming
The Machine Learning Engineer will develop and deploy machine learning models, engage with data science practices, and facilitate player interaction in a gaming context.
Gaming
The Content Producer will manage projects, enhance communication, and support team processes for game content delivery, ensuring high-quality results.
Gaming
The Engine UI Programmer will develop and refactor core UI frameworks in the game engine, enhance workflow efficiency, and collaborate with designers to implement new UI elements, emphasizing robust and user-friendly designs.
Gaming
The Engine Programmer will design and implement core systems for a game engine, collaborating closely with artists and designers while troubleshooting issues to enhance effectiveness.
Gaming
The Build Engineer maintains the app build and release process, implements improvements to pipelines, automates build requirements, and manages development environments.