Tentworks Interactive
Jobs at Tentworks Interactive
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Recently posted jobs
Gaming • Design
The Character Artist designs high-quality characters, demonstrating skills in 3D modeling, texturing, and animation, alongside strong artistic abilities and teamwork.
Gaming • Design
Develop game concepts by translating requirements into efficient code, producing prototypes, and contributing to design and audio features, while ensuring game polish and maintenance.
Gaming • Design
Develop games throughout the full lifecycle, translating requirements into efficient code, prototyping gameplay features, contributing to design and audio, resolving technical issues, maintaining code, fixing bugs, and polishing finished products. The role also involves communicating with the team, establishing schedules and milestones, and applying expertise in a specialized area such as AI, 3D rendering, animation, physics, networking, or audio.
Gaming • Design
The Narrative Designer creates engaging narratives, writes screenplays and dialogues, collaborates on cutscene implementation, and coordinates with various teams to enhance emotional storytelling in games.
Gaming • Design
The Marketing Manager will lead global marketing initiatives for the game _Becoming Pablo_, focusing on community management, promotions, and brand visibility across various digital platforms while collaborating with cross-functional teams.
Gaming • Design
The 3D Artist will create and optimize high-quality 3D models for PC games, collaborate with various teams, and ensure visual consistency.



