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Gaming
As a Junior Level Designer, you will assist in building and optimizing open-world game levels, working closely with a cross-functional team. Responsibilities include creating environments, debugging levels, and participating in game testing.
Gaming
Design, build, script, test, and iterate open-world levels and quests. Implement gameplay systems (encounters, population, AI), collaborate with artists and programmers, maintain documentation, and optimize player experience.
Gaming
Design, build, script, iterate, and optimize open-world levels and quests. Implement gameplay systems (encounters, population, AI life), collaborate cross-discipline, test and refine player experience, and maintain level documentation.