teamLFG

United States
47 Total Employees
Year Founded: 2025

Teams at teamLFG

Recently posted jobs

One Month AgoSaved
Remote
United States
Consumer Web • Gaming • Software
Build and maintain production-quality gameplay systems, workflows, and tools in C++ using Unreal Engine 5. Provide technical guidance on simulation and networking, and collaborate with designers, artists, content creators, and engine teams to develop game-building systems and tools for an unannounced PlayStation project from pre-production through release.
One Month AgoSaved
Remote
United States
Consumer Web • Gaming • Software
Produce a new game from preproduction through launch and live support by creating production plans, maintaining backlogs, tracking scope, schedules, budgets, risks, and dependencies. Facilitate meetings, decisions, cross-team collaboration, and stakeholder communication while supporting creative and technical alignment. The Producer will promote healthy team culture, ensure production standards and company compliance, exercise independent judgment, and continuously improve production practices.
One Month AgoSaved
Remote
United States
Consumer Web • Gaming • Software
Design and maintain foundational gameplay systems, frameworks, workflows, and tools using C++ and Unreal Engine 5. Provide technical direction for shared gameplay architecture, profile and optimize CPU, memory, networking, and systemic performance, and establish performance metrics, budgets, workflows, and tools. Collaborate across engineering and content teams to support scalable multiplayer game simulation and networking.