teamLFG

United States
47 Total Employees
Year Founded: 2025

Teams at teamLFG

Recently posted jobs

11 Days AgoSaved
Remote
United States
Consumer Web • Gaming • Software
Build and maintain production-quality gameplay systems, workflows, and tools in C++ using Unreal Engine 5. Provide technical guidance on simulation and networking, and collaborate with designers, artists, content creators, and engine teams to develop game-building systems and tools for an unannounced PlayStation project from pre-production through release.
16 Days AgoSaved
Remote
United States
Consumer Web • Gaming • Software
Lead QA strategy for the social systems of a competitive multiplayer game from production through launch. Develop test plans, improve processes and toolchains, partner with engineering on automation, supervise external QA staff, and establish quality standards across a cross-disciplinary team. Focus areas include matchmaking, crossplay, cross-save, account entitlements, friends, clans, chat, and trust and safety systems.
17 Days AgoSaved
Remote
United States
Consumer Web • Gaming • Software
Produce a new game from preproduction through launch and live support by creating production plans, maintaining backlogs, tracking scope, schedules, budgets, risks, and dependencies. Facilitate meetings, decisions, cross-team collaboration, and stakeholder communication while supporting creative and technical alignment. The Producer will promote healthy team culture, ensure production standards and company compliance, exercise independent judgment, and continuously improve production practices.