T-Minus Zero Entertainment
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As a Senior Gameplay Engineer, you will be instrumental in developing high-quality gameplay code. Collaborating with the design team, you will refine gameplay features and architect networked mechanics. You will also provide mentorship to junior members and ensure effective workflows across disciplines.
The Senior UI Designer will lead the design and implementation of user experiences for gaming titles, working collaboratively with teams to develop UI strategies, wireframes, and prototypes. Responsibilities include conducting user research, advocating for user-centered design principles, and staying updated with industry trends.
As a Senior Mission Designer, you'll craft immersive multiplayer mission experiences using Unreal Engine. Responsibilities include designing mission flow and objectives, integrating gameplay mechanics, collaborating with various teams, and conducting testing to optimize player engagement.
The Principal Technical Artist will oversee technical aspects of art and animation production, optimizing workflows, and ensuring the artistic vision of the game is achieved. Responsibilities include developing rigging tools, maintaining art production pipelines, training artists, and troubleshooting technical issues for character animations and effects.