Steamroller Animation
Teams at Steamroller Animation
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Build and maintain character, vehicle, and prop rigging systems for animation projects using Maya and related 3D tools. Develop plugins and workflow tools, troubleshoot rigging issues, support artists, and ensure rigs meet production requirements. The role also includes facial target modeling, character setup, game engine animation integration, and collaboration with the Lead Rigger across the animation pipeline.
News + Entertainment
Steamroller Animation is building a talent pool of skilled animation professionals based in Africa for future remote contract opportunities. Desired specialties include 2D and 3D character animation, rigging, concept art, character design, storyboarding, asset development, VFX, compositing, engine implementation, and custom pipeline tools. Applicants should submit a resume, demo reel, and portfolio link for consideration when suitable projects become available.
News + Entertainment
Develop and support proprietary Python tools and integrated toolsets for animation and game-development pipelines. Gather requirements, design and deploy solutions, troubleshoot tooling and source control issues, maintain systems across live projects, optimize creative workflows, and support artists using DCC software and Unreal Engine. Responsibilities also include documentation, user training, collaboration with technical artists and IT, and contributing to pipeline improvements.
