Socialpoint
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Gaming
Manage mobile user acquisition campaigns across social, SDK, and programmatic channels for leading games. Responsibilities include campaign setup, optimization, budgeting, reporting, creative and audience testing, performance analysis, forecasting, and cross-functional collaboration with Creative, Product, ASO, and BI teams to improve CPI, ROAS, and IPM.
Gaming
Leads multiple software engineering teams supporting mobile games, AI initiatives, research and development, and FinOps optimization. Responsibilities include validating architecture and technology choices, improving engineering processes and code quality, managing roadmaps, developing team talent, partnering with stakeholders, and advancing engineering practices across Zynga.
Gaming
Software Engineering Intern supporting mobile game development in Unity. Responsibilities include helping build gameplay features, internal tools, and workflow improvements; testing, debugging, optimizing, and polishing gameplay; participating in code reviews; collaborating with designers and artists; proposing technical solutions; and documenting work. The role requires familiarity with Unity, C#, graphics, computer mathematics, and mobile platforms, plus enrollment in a relevant degree program.