Socialpoint
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As a Senior Economy Designer at Socialpoint, you will manage the economies for successful free-to-play games, developing strategies alongside product managers and design teams. You'll analyze player behavior and ensure optimal game experiences, while also coaching team members and promoting innovative ideas within the team.
Looking for a Principal Experience Designer to join Zynga's team for an unannounced midcore title. This role involves leading the UX efforts, collaborating with design and product teams, creating user flows, designing UI/UX, and mentoring team members.
The Senior QA Analyst is responsible for overseeing quality assurance across game areas, leading testing strategies, mentoring junior team members, and ensuring timely product delivery. They manage manual and automated tests, handle communication with external test teams, and improve QA processes in a fast-paced environment.
Lead VFX Artist role at Socialpoint in Barcelona creating visually pleasing special effects for games using Unity, 3DSMax, and Photoshop. Collaborating with technical team members and art leads to ensure high-quality effects. Hybrid work model with relocation support, benefits, and growth opportunities available.
Design, implement, and operate highly available and scalable platforms on AWS. Responsible for Infrastructure as Code, configuration management, container orchestration, CI/CD pipelines, monitoring, and networking. Must have 1-2 years of experience in similar roles and proficiency in Python or Go.
Looking for a Principal Mobile Developer with experience in game industry and mobile app development. Responsible for defining, architecting, and developing features in Unity and C#, optimizing code for high performance simulations, and mentoring other engineers.
Zynga is looking for a Senior Mobile Developer in Barcelona with 4+ years of experience in C# and Unity. The role involves working on user-facing features, engine-level systems, and solving challenging problems for high-profile game titles. Responsibilities include architecting and developing features in Unity, integrating new technologies, and collaborating with the team.