Socialpoint
Jobs at Socialpoint
Let Your Resume Do The Work
Upload your resume to be matched with jobs you're a great fit for.
Success! We'll use this to further personalize your experience.
Recently posted jobs
Gaming
Software Engineering Intern supporting mobile game development in Unity. Responsibilities include helping build gameplay features, internal tools, and workflow improvements; testing, debugging, optimizing, and polishing gameplay; participating in code reviews; collaborating with designers and artists; proposing technical solutions; and documenting work. The role requires familiarity with Unity, C#, graphics, computer mathematics, and mobile platforms, plus enrollment in a relevant degree program.
Gaming
Drive organic growth for mobile games through App Store Optimization across the Apple App Store and Google Play. Responsibilities include optimizing and testing visual assets, developing content briefs, managing custom product pages, coordinating app store promotions, analyzing performance metrics, researching competitors, and collaborating with marketing, product, creative, and executive stakeholders.
Gaming
Build and optimize large-scale data pipelines, cross-game data marts, analytics tools, and AI-powered workflows. The role requires advanced SQL and Python, production experience with Airflow, Docker, S3, and CI/CD, plus collaboration with game and marketing analysts. Responsibilities include developing reusable data frameworks, maintaining end-to-end AI pipelines, supporting experimentation and model feature engineering, and mentoring analysts on coding and software engineering best practices.
Gaming
Build production-grade data marts, pipelines, analytics tools, and AI-powered workflows for mobile game analytics. Responsibilities include optimizing SQL across large player datasets, developing Python solutions, maintaining Airflow, Docker, S3, and CI/CD data infrastructure, creating reusable cross-game tools, and partnering with analysts. The role also involves integrating LLMs and generative AI, supporting experimentation and model feature engineering, and sharing software engineering best practices.
Gaming
Product Manager Intern supporting Dragon City’s product team through competitor benchmarking, player research, feature and content launch support, game-metric analysis, live-ops planning, event scheduling, and cross-team coordination. The role is designed for a current student passionate about mobile collection, social, or RPG games, with strong analytical, communication, and spreadsheet skills.
Gaming
Develop and improve mobile game features in C++ alongside experienced engineers. Support gameplay systems, internal tools, optimization, testing, debugging, code reviews, documentation, and workflow improvements. Collaborate with designers, artists, and developers while learning best practices and contributing creative technical solutions under guidance.
Gaming
Create and refine 2D game animations, VFX, UI elements, and other assets for Monster Legends and Dragon City. Collaborate with animators, artists, developers, designers, and producers to maintain visual consistency and creative quality. Prepare game-ready assets, participate in animation reviews, apply feedback, and learn Spine animation practices within a game development pipeline.
Gaming
Support community and social media management for mobile games by operating Discord servers, coordinating moderators, scheduling and publishing content, monitoring player sentiment, handling escalations, identifying trends, and contributing to content planning. The role requires strong English communication, gaming-community familiarity, social media awareness, and current university enrollment with an internship agreement.
Gaming
Manage user acquisition campaigns for mobile games across social, SDK, and programmatic channels. Responsibilities include campaign setup, optimization, budgeting, reporting, creative and audience testing, performance analysis, forecasting, and cross-functional collaboration with Creative, Product, ASO, and BI teams to improve CPI, ROAS, and IPM.
Gaming
Lead marketing analytics initiatives, including statistical evaluation of campaign performance, predictive modeling, LTV and incrementality analysis, data pipeline development, and interactive visualization. Partner with marketing and cross-functional teams to identify growth opportunities, communicate actionable insights to senior stakeholders, and prototype AI-driven automation for recurring analytics workflows.
Gaming
The Senior Product Manager will develop and execute Liveops and monetization strategies, analyze key metrics, and lead a live-ops team while collaborating with stakeholders.
Gaming
The Lead Product Manager will create and execute Liveops strategies, design promotional campaigns, analyze monetization strategies, and drive metrics-based decisions.


