PlayStation

HQ
San Mateo
Total Offices: 13
8,768 Total Employees
Year Founded: 1994

Teams at PlayStation

Recently posted jobs

3 Hours AgoSaved
In-Office
Madison, WI, USA
Gaming
Leads end-to-end delivery of complex software programs across multiple engineering teams for PlayStation commerce and client experiences. Responsibilities include coordinating requirements, milestones, dependencies, risks, testing, releases, and launch readiness; facilitating cross-team decisions; managing trade-offs; communicating progress and recommendations; and improving delivery processes. The role requires technical understanding of APIs, distributed services, software development lifecycles, Agile practices, and consumer-facing digital services.
3 Hours AgoSaved
In-Office
Aliso Viejo, CA, USA
Gaming
Design, build, and operate production-grade agentic AI applications and MCP integrations. Develop prompts, orchestration, RAG, evaluation frameworks, and context-management systems. Integrate AI capabilities into CI/CD and developer workflows, prototype solutions with engineering teams, and deliver secure, observable production systems. Provide technical leadership, mentor engineers, improve reusable agentic patterns, and maintain an engineering knowledge base connected to agents through RAG and MCP.
6 Hours AgoSaved
In-Office
London, Greater London, England, GBR
Gaming
Lead development of data platform integrations, APIs, and pipeline services supporting PlayStation game analytics. Own platform integrations with BI tools, internal websites, and other systems; improve scalability, resilience, quality, documentation, and self-service capabilities. Collaborate with DevOps, data and frontend engineers, and studio stakeholders while shaping technical direction and mentoring colleagues. Build services primarily in Go or Python using AWS data and serverless technologies.