Pipeworks Studios

HQ
Eugene
169 Total Employees
Year Founded: 1999

Pipeworks Studios Benefits Overview

Compensation + Benefits

Offers 401(K)

Offers life insurance

Offers accidental death & dismemberment insurance

Offers disability insurance

Offers supplemental life insurance

Offers dental insurance

Offers health insurance

Offers mental health benefits

Offers dependent care

Offers Flexible Spending Account (FSA)

Offers vision insurance

Offers Health Savings Account (HSA)

Provides family medical leave

Offers generous parental leave

Offers performance bonuses

Career Growth + Development

Provides customized development tracks

Provides tuition assistance

Work-Life Balance + Wellbeing

Offers generous PTO

Provides paid sick days

Offers unpaid extended leave

Provides paid holidays

Provides bereavement leave

Offers an Employee Assistance Program (EAP)

Offers gym membership

Company Culture

Offers a remote work program

Offers diversity-based Employee Resource Groups

Offers legal assistance

17 Hours AgoSaved
In-Office or Remote
Eugene, OR, USA
Gaming • Software
Supports technical art for game projects by developing Maya scripts, tools, workflows, and pipeline improvements. Integrates and optimizes art assets in Unreal, troubleshoots animation and visual systems, establishes technical standards, prototypes solutions, and collaborates with artists, engineers, QA, and development teams. The role focuses on animation support, including rigging, animation pipelines, technical tools, performance optimization, documentation, training, and resolving content-related defects.
YesterdaySaved
In-Office or Remote
Eugene, OR, USA
Gaming • Software
Lead the visual development and overall art vision for an unannounced game project from concept through completion. Develop art direction documentation, guide concept development, manage internal and external artists, maintain visual consistency, and collaborate with production and other disciplines on schedules, workloads, dependencies, gameplay, design, and technical requirements. Mentor artists, support art production hands-on, and balance creative quality with production constraints and client expectations.
4 Days AgoSaved
In-Office or Remote
Eugene, OR, USA
Gaming • Software
Build and maintain Unreal Engine 5 tools and development infrastructure, including crash reporting, diagnostics, telemetry, automated testing, CI workflows, editor utilities, command-line tools, and validation systems. Integrate tools with source control, build systems, issue tracking, external services, and platform workflows. Investigate failures, improve debugging and triage processes, collaborate across engineering and production teams, and document maintainable solutions.