NetEase Games

Pasadena, California, US
4,438 Total Employees
Year Founded: 2001

Similar Companies Hiring

Virtual Reality • Retail • News + Entertainment • Gaming • Events
2 Offices
1000 Employees
Sports • Software • Information Technology • Gaming • eSports • Digital Media • Big Data Analytics
11 Offices
5300 Employees
Software • Gaming • eSports • Digital Media • Automation
5 Offices
6100 Employees
Jobs at NetEase Games

Search the 16 jobs at NetEase Games

Recently posted jobs

Gaming
The Legal Manager will provide legal advice, manage the company’s legal matters, ensure compliance with laws and regulations, and develop legal policies and procedures. Responsibilities include drafting and reviewing contracts, managing litigation, and overseeing compliance. The role involves collaboration with in-house legal teams and external legal advisors.
Gaming
As a UI Technical Artist, you will create visually stunning and functional UI elements, optimize performance across platforms, develop frameworks and tools for UI efficiency, troubleshoot interface issues, and mentor junior members. You will work closely with creative leadership and technical teams to enhance user experiences in games.
Gaming
The Senior Cinematic Designer will implement scripted events and cinematics, collaborating with level designers and animators to create memorable scenes that enhance the narrative experience. Responsibilities include testing and debugging cinematic elements within the engine, ensuring technical execution aligns with the game's vision, and solving problems autonomously.
Gaming
The Senior Engine Programmer is responsible for developing and managing the core game engine, improving performance, and integrating systems from external vendors. The role requires expertise in C++ and Unreal Engine, along with strong problem-solving and communication skills. The position involves working on low-level systems and collaborating on innovative gaming solutions.
Gaming
The Senior UI Artist will collaborate closely with Game Designers and art department leads to create high-quality UI art for a new game project, ensuring consistency with established style guides. The role involves documenting knowledge, mentoring junior artists, and keeping up with industry trends to enhance UI quality and workflow.
Gaming
The programmer will develop and support game systems, focusing on creating an immersive horse experience. Responsibilities include collaborating with a multidisciplinary team, optimizing code for realistic horse movement, integrating animation and audio, debugging functionality, and staying updated on Unreal Engine 5 advancements.
Gaming
As a Technical Designer, you'll work closely with the level design team to develop horse gameplay functionality in Unreal Engine. Your responsibilities include collaborating with programmers, ensuring technical components work seamlessly, and creating comprehensive documentation while interacting with cross-functional teams to implement technical elements of gameplay prototypes.
Gaming
The Intermediate Environment Artist will create and develop environment locations using Unreal Engine 5, collaborating closely with Map Owners and other departments to deliver high visual quality. Responsibilities include bringing concepts to reality, optimizing artwork, and suggesting artistic improvements through teamwork.
Gaming
The Systems Programmer will design, develop, and maintain core systems using UE5, collaborate with teams to ensure seamless integration, create effective content pipelines for artists, and optimize systems for performance and scalability. Additional responsibilities include creating custom tools and assisting in game mechanics development.
Gaming
The Senior Environment Artist will collaborate with the art management and level designers to establish the tone and atmosphere of the game environment, ensuring detail and credibility while maintaining gameplay intentions. The role requires a strong background in Level Art and environmental modeling, alongside experience with procedural tools and performance budgeting in Unreal Engine 5.
Gaming
The Lead UI Artist will establish the artistic direction and maintain consistency throughout the project while collaborating with cross-disciplinary teams. Responsibilities include mentoring the UI team, documenting knowledge, supervising work, and participating in recruitment. Candidates should have expertise in UI tools like Figma and Adobe Suite, and extensive experience with AAA game development.
Gaming
The Principal Environment Artist will assist in maintaining the artistic vision and quality standards in game development. Responsibilities include collaborating with various departments, documenting knowledge, mentoring junior artists, and leading map environments while ensuring high visual quality through optimization and efficient workflows.
Gaming
As a Technical Level Designer at NetEase Games, you will collaborate with teams to implement and optimize game levels, troubleshoot issues, and create complex interactive moments for player engagement. Your role includes working closely with various departments to enhance gameplay and ensure that projects meet design and technical standards.
Gaming
The Senior VFX Artist will create realistic sand and fire particle effects in Unreal Engine, implement visual effects across game aspects, resolve bugs, and collaborate with artistic teams to enhance visual quality. Responsibilities also include designing new VFX systems and optimizing workflows.
23 Days Ago
Canada
Remote
Gaming
The FP&A Manager will provide financial guidance and strategic partnership to leadership teams, drive revenue forecasting, manage studio P&L, oversee financial processes, and lead initiatives to improve forecasting and reporting tools. The role requires collaboration with various stakeholders and fostering an inclusive work culture.
Gaming
The Project Coordinator at NetEase Games will support the day-to-day operations of a co-development team, coordinate content deliverables, organize stakeholder meetings, and provide administrative support. Requires 3 years of project management experience with AAA production experience and proficiency in English.