Magic Media
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Magic Media is seeking a Lead 3D Environment Artist to mentor a team, create high-quality environment assets, work collaboratively, and innovate in the game development industry. Responsibilities include team leadership, asset creation, client collaboration, technical optimization, workflow documentation, and talent recruitment. Requirements include 6+ years of environment art experience, expertise in Unreal Engine, spatial design skills, proficiency in multiple 3D/2D software, and experience in all phases of game development.
As a Technical Artist specializing in Rigging, you will create animator-friendly rigs, implement skeletal meshes in Unreal, and support rigging through Python scripting. You'll collaborate with animation and character teams to ensure quality rigs and maintain documentation for tools and procedures.
The C++ and Flash/Haxe Developer will write game code for backend and frontend, provide architectural oversight, and collaborate on engineering solutions. The role involves working on legacy code and requires an understanding of game development fundamentals.
As a C++ and Flash/Haxe Developer, you will write game code for C++ and Haxe, work with legacy code, provide architectural oversight, and collaborate with team members to overcome technical challenges in game development.