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Gaming • Information Technology • Software • Cybersecurity
Lead the engineering team for a cloud-streamed multiplayer party game, owning architecture, SDK and platform integration, development pipelines, tooling, telemetry, and backend-facing features. Plan and estimate live-ops updates, review code, mentor developers, and oversee delivery of social features, asynchronous multiplayer, seasonal content, and persistent game systems. The role requires strong Unity development, optimization, debugging, technical documentation, communication, and leadership experience on large shipped game titles.


