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Artificial Intelligence • Edtech • Gaming • Software
Design, develop, optimize, and maintain scalable C++ game software and systems across PC, console, and mobile platforms. Integrate graphics, audio, physics, AI, and advanced peripherals such as VR/AR headsets and motion controllers. Collaborate with designers and developers, troubleshoot system issues, participate in code reviews, and contribute throughout the game development lifecycle from prototyping through release.
Artificial Intelligence • Edtech • Gaming • Software
Own the UI visual and motion language for educational gaming products. Develop design systems, production-ready interface assets, animations, transitions, reward feedback, and motion graphics. Implement and optimize work in game engines, collaborate with engineering, product, and game design, establish craft standards, mentor artists, and guide future UI and motion workflows.
Artificial Intelligence • Edtech • Gaming • Software
Own BI strategy and analytics for live-service educational game release programs. Build dashboards, semantic layers, data models, and executive health reporting using Tableau, Looker, SQL, and Python. Diagnose production bottlenecks and dependency failures, recommend process improvements, advise leadership, establish data governance standards, and mentor analysts.
