IGG Canada

HQ
Vancouver
88 Total Employees
Year Founded: 2013

Teams at IGG Canada

Recently posted jobs

17 Days AgoSaved
In-Office
Vancouver, BC, CAN
Gaming • Software
Develop and optimize stylized shaders, materials, visual effects, and 2D/3D assets for a Unity-based mobile game. Collaborate with artists, designers, and programmers to troubleshoot technical art issues, improve asset pipelines, maintain visual quality, and meet mobile performance budgets. Provide technical guidance, optimize rendering factors such as draw calls and overdraw, and research tools that improve production efficiency.
17 Days AgoSaved
In-Office
Vancouver, BC, CAN
Gaming • Software
Develop and integrate stylized 2D and 3D visuals, shaders, materials, lighting, and visual effects in Unity for a mobile game. Optimize assets and rendering for mobile performance, troubleshoot art-related technical issues, support artists, and improve production workflows and pipelines. Collaborate with artists, designers, and programmers to balance visual quality, technical constraints, and project deadlines.
One Month AgoSaved
In-Office
Vancouver, BC, CAN
Gaming • Software
Create low- and high-quality character and hard-surface models for a 3D mobile game using limited polygons and existing art designs. Produce hand-painted PBR textures, iterate on sketches, manage multiple assets, collaborate with art teams, and maintain strong visual quality. Experience with AI tools and Unity is advantageous. The role is fully on-site in Vancouver and reports to the 3D Lead.