Highdive
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Recently posted jobs
3 Days AgoSaved
Agency • Digital Media • Professional Services • Design
Lead and grow a senior game analytics team, define studio-wide data strategy, and own telemetry, pipelines and tooling. Deliver player insights for engagement, retention, progression and monetisation across multiple titles, run experiments (A/B), and partner with design, production and UX. Evolve the tech stack (Snowflake, dbt, Sigma, GitHub), introduce AI/ML methods, and communicate data-driven recommendations to stakeholders.
Agency • Digital Media • Professional Services • Design
Lead exploratory analysis of player behaviour, build dashboards and visualizations, partner with designers/UX/engineers, translate analytical needs into pipeline requirements, maintain AI-powered tooling, monitor KPIs, and surface actionable insights to guide game design.
Agency • Digital Media • Professional Services • Design
Collaborate with Art Lead, Art Director, Level Designers, Tech Art and Engineering to create realistic, optimized game environments in Unreal Engine 5. Define environment theming, iterate on gameplay-driven layouts, use procedural and modular tools, set performance/memory budgets, and coordinate with outsourcing teams to deliver high-quality environment assets.
Agency • Digital Media • Professional Services • Design
Design and build level layouts and systemic/world moments; collaborate with writers, artists, and engineers; run map reviews; document and present level design content; create hand-crafted set-pieces and emergent AI-driven experiences to ensure cohesive, immersive gameplay.
Agency • Digital Media • Professional Services • Design
Lead and manage the VFX team to design, scope, and deliver stylized VFX assets for a UE5 AAA project. Collaborate with Art Directors and cross-disciplinary teams, set up outsourcing pipelines, mentor artists, track tasks via tools like JIRA, and contribute to asset creation and documentation.
3 Days AgoSaved
Agency • Digital Media • Professional Services • Design
Lead and mentor a local content-focused technical team to ensure data quality, technical feasibility, and scalability of AAA game development using Unreal Engine. Collaborate with cross-functional and international teams, troubleshoot complex issues, drive innovation, and manage project milestones and technical standards. Occasional travel to China (1-2x/year).
Agency • Digital Media • Professional Services • Design
Produce high-quality modular kits, props, and hero assets for levels; collaborate with Art Lead, Level Artists, and Tech Art to meet pipeline and engine standards; document workflows; troubleshoot material/shader and integration issues; review outsourced assets; explore AI tools to accelerate art production.
Agency • Digital Media • Professional Services • Design
Design and build map layouts, combat encounters, and narrative-linked gameplay; collaborate with writers, artists, and other disciplines; run iterative map reviews; create documentation and presentations; craft scripted, systemic, and emerging gameplay moments.



