GIANTS Software GmbH
Jobs at Similar Companies
Similar Companies Hiring
Jobs at GIANTS Software GmbH
Search the 7 jobs at GIANTS Software GmbH
Recently posted jobs
The Technical Animator will create and maintain animation rigs, develop the rigging pipeline, collaborate with character artists, and assist in delivering integration assets. The role requires strong rigging skills in Maya and problem-solving abilities to address production issues.
The Stagehand will work closely with the Marketing team to plan and execute events, ensuring they meet visitor expectations while adhering to time and budget limits. Responsibilities include overseeing facilities, coordinating logistics, and troubleshooting any equipment issues.
As a Game Tester at GIANTS Software, you will ensure the quality of games through diligent testing, functionality checks, and bug reporting. You will work collaboratively with the QA team to verify fixes, test user-created mods, analyze bugs, and propose design improvements, while complying with industry regulations.
The Junior Gameplay Programmer is responsible for developing gameplay features in LUA, designing and implementing clean code, and improving existing systems. The role involves collaborating with engineering principles and advocating for innovative gameplay systems.
The Junior Vehicle Integrator will convert 3D assets into playable ingame assets and create configuration files. The role requires strong technical understanding of farming vehicles and good communication skills, with a passion for games and game development background being essential.
The Publishing Assistant will support the publishing team with tasks such as preparing quotations, order processing, inventory analysis, and assisting international clients. Strong verbal and written communication skills in German and English are required, along with proficiency in MS Office, specifically Excel.
Seeking a Game Tester to actively participate in improving game quality through testing, functionality checks, bug verification, mod testing, bug analysis, and design recommendations. Expect basic game development experience, passion for video games, and ability to work both independently and in a team.