GIANTS Software GmbH
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The Technical Animator will create and maintain animation rigs, develop the rigging pipeline, and collaborate with character artists to troubleshoot models, ensuring integration of animation assets within the game.
As a Junior Vehicle Integrator, you will transform 3D assets into in-game playable assets and create asset configuration files, contributing to game development projects.
The Junior Gameplay Programmer will design and implement gameplay features in LUA, maintaining existing systems and advocating collaborative engineering principles. They will contribute to creating realistic gameplay systems and support innovation within the team.
The Publishing Assistant will support the publishing team by preparing quotations, processing orders, handling inventory analyses, and assisting international customers and suppliers in English and German.
The Stagehand will support the Marketing team by planning and executing events, ensuring they meet visitor expectations, and managing various logistical details including facilities, equipment, and special guests. Responsibilities include troubleshooting equipment issues, working cohesively with crew members, and adhering to timelines and budgets.